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I'm trying to use this crate to create a Chat application. I have an iOS application, a Socket.IO server and a Rust backend.
The use case I'm experimenting is as follows:
User A and B are using the iOS App.
Whenever user A send a message to user B, the message is sent to the Rust backend that then sends a Socket.IO emit event to the other user (user B). This emit event is sent to the user B id.
User B is listening for events with his ID.
The first few messages are always sent from the Rust Backend to the Socket.IO server. However, after a few minutes, I'm just receiving an EngineIO Error.
I'm trying to use this crate to create a Chat application. I have an iOS application, a Socket.IO server and a Rust backend.
The use case I'm experimenting is as follows:
The first few messages are always sent from the Rust Backend to the Socket.IO server. However, after a few minutes, I'm just receiving an
EngineIO Error
.The SocketIO manager is this one:
I created a
test
endpoint to easily test the connection:Does anyone knows how to fix this?
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