- Fixed bug with markers not showing with QOLMod "Hide Death Effect" (discord msg)
- Fixed ANOTHER bug where you get respawned twice (issue #11)
- Fixed bug when markers are disabled in settings you get respawned twice (issue #10)
- Respawn time now doesn't override options trigger respawn time (except for when total marker time > options respawn time) (issue #7)
- Respawn time now isn't affected by the amount of markers on screen
- Removed "Respawn Time" setting
- Added "Marker Duration" setting
- Added "Marker Animation Duration" setting
- Added "This Death Marker Scale Mult" setting
- Added death marker settings button in pause menu (off by default, also only works with node-ids installed)
- Added "Enable in Classic Mode" setting
- Added "Enable in Platformer Mode" setting
- Added "Enable in Normal Mode" setting
- Added some alternate icon texture packs (github repo)
- Removed C++ exceptions (discord msg)
- Fixed 32-bit android version (issue #6)
- New marker icon
- Fixed death markers showing on both sides in dual/2 plr mode when only one icon crashes (issue #2)
- Fixed markers not displaying in zoomed out platformer levels (hopefully) (issue #3)
- Added "Fade In Markers" setting
- Added "Respawn Time" setting (needed because this mod overrides megahack/any other mod menu respawn time)
- Added "Marker Scale" setting
- Fixed bug with auto-retry being disabled still auto-respawns you (issue #1)
- Small tweaks for publishing to geode
- Initial release