library: fix minimap2d events not firing #77
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name: Build | |
on: | |
push: | |
branches: | |
- master # Automatically build on push to master | |
pull_request: | |
branches: | |
- master # Automatically build on pull request to master | |
release: | |
types: | |
- published # Automatically build on release | |
# Grant content write permissions so that the actions can attach artifacts to the releases | |
permissions: | |
contents: write | |
env: | |
WINDOWS_CEF_VERSION: '114.0.5735.199' | |
LINUX_CEF_VERSION: '114.0.5735.134' | |
LUAJIT_VERSION: '2.1' | |
ENABLE_WINDOWS_RELEASES: 'true' | |
ENABLE_LINUX_RELEASES: 'true' | |
jobs: | |
build-windows-project: | |
name: Build Windows | |
runs-on: windows-2022 | |
steps: | |
- name: Checkout Project | |
uses: actions/checkout@v4.2.0 | |
with: | |
path: Bolt | |
submodules: recursive | |
- name: Add msbuild to PATH | |
uses: microsoft/setup-msbuild@v2 | |
with: | |
vs-version: 17.0 | |
- uses: ilammy/msvc-dev-cmd@v1.13.0 | |
with: | |
arch: x64 | |
- name: Setup cmake | |
uses: jwlawson/actions-setup-cmake@v2 | |
with: | |
cmake-version: '3.30.x' | |
- name: Create Directories | |
run: | | |
mkdir cef | |
- name: Restore LuaJIT from Cache | |
id: restore-cache-luajit | |
uses: actions/cache/restore@v4 | |
with: | |
path: LuaJIT | |
key: 'windows-luajit-${{ env.LUAJIT_VERSION }}' | |
- name: Checkout LuaJIT | |
if: steps.restore-cache-luajit.outputs.cache-hit != 'true' | |
uses: actions/checkout@v4.2.0 | |
with: | |
path: LuaJIT | |
repository: LuaJIT/LuaJIT | |
ref: v${{ env.LUAJIT_VERSION }} | |
- name: Build LuaJIT | |
if: steps.restore-cache-luajit.outputs.cache-hit != 'true' | |
run: | | |
cd LuaJIT/src | |
.\msvcbuild.bat | |
- name: Save LuaJIT to Cache | |
if: steps.restore-cache-luajit.outputs.cache-hit != 'true' | |
uses: actions/cache/save@v4 | |
with: | |
path: LuaJIT | |
key: 'windows-luajit-${{ env.LUAJIT_VERSION }}' | |
- name: Restore CEF from Cache | |
id: restore-cef-cache | |
uses: actions/cache/restore@v4 | |
with: | |
path: Bolt\cef\dist | |
key: 'windows-cef-${{ env.WINDOWS_CEF_VERSION }}' | |
- name: Download CEF | |
if: steps.restore-cef-cache.outputs.cache-hit != 'true' | |
run: | | |
Invoke-WebRequest -Uri 'https://adamcake.com/cef/cef-${{ env.WINDOWS_CEF_VERSION }}-windows64-minimal-ungoogled.zip' -OutFile 'cef.zip' | |
Expand-Archive -Path 'cef.zip' -DestinationPath 'cef' | |
Copy-Item -Path (Get-ChildItem -Path "cef" -Directory | Select-Object -First 1).FullName -Destination "Bolt\cef\dist" -Recurse | |
- name: Save CEF to Cache | |
if: steps.restore-cef-cache.outputs.cache-hit != 'true' | |
uses: actions/cache/save@v4 | |
with: | |
path: Bolt\cef\dist | |
key: 'windows-cef-${{ env.WINDOWS_CEF_VERSION }}' | |
# At this point the file tree looks like | |
# D:\a\Bolt\Bolt | |
# - LuaJIT | |
# - <whole luaJIT source> | |
# - Bolt | |
# - <whole Bolt source> | |
# - cef | |
# - dist | |
# - <CEF release distribution> | |
# | |
# The tree has many nested Bolt dirs because of how GHA works. | |
# The first two Bolt dirs (D:\a\Bolt\Bolt) are the workspace provided by github. | |
# Github always does it this way. | |
# Then github normally clones directly in to the workspace with a folder of the repo name. | |
# However for our usecase we clone multiple repos, so we have D:\a\Bolt\Bolt\{LuaJIT, Bolt} | |
- name: Build Project | |
uses: threeal/cmake-action@v2.0.0 | |
with: | |
source-dir: Bolt # The directory where CMakeLists.txt is located | |
build-dir: build # Makes it so that the build directory is set to Bolt/build | |
generator: Visual Studio 17 | |
options: | | |
BOLT_LUAJIT_DIR=D:\a\Bolt\Bolt\LuaJIT\src | |
CMAKE_BUILD_TYPE=Release | |
BOLT_CEF_INSTALLDIR=D:\a\Bolt\Bolt\install-location | |
build-args: --config Release -j 4 | |
# Installs to D:\a\Bolt\Bolt\install-location\bolt-launcher\* | |
- name: Create Release | |
run: cmake --install build/ | |
# Uploads D:\a\Bolt\Bolt\install-location as a zip | |
# With `bolt-launcher` as the root directory of the zip file | |
- name: Upload Build Artifact | |
uses: actions/upload-artifact@v4 | |
with: | |
name: Bolt-Windows-${{ github.sha }} | |
path: D:\a\Bolt\Bolt\install-location | |
# Uploads the zip file to the release matching the format of the above step | |
# Such that build artifacts and release artifacts are the same | |
- name: Attach Bolt Artifact to Release | |
if: github.event_name == 'release' && env.ENABLE_WINDOWS_RELEASES == 'true' | |
env: | |
GH_TOKEN: ${{ github.token }} | |
# In the script below we cd in to Bolt first, because otherwise the gh command will fail. | |
run: | | |
cd Bolt | |
Compress-Archive -Path D:\a\Bolt\Bolt\install-location\bolt-launcher -DestinationPath D:\a\Bolt\Bolt\Bolt-Windows.zip | |
gh release upload ${{ github.event.release.tag_name }} D:\a\Bolt\Bolt\Bolt-Windows.zip | |
build-linux-project: | |
name: Build Linux | |
runs-on: ubuntu-24.04 | |
steps: | |
- name: Checkout Project | |
uses: actions/checkout@v4.2.0 | |
with: | |
submodules: recursive | |
- name: Install package dependencies | |
run: sudo apt update && sudo apt install -y libx11-dev libxcb1-dev libarchive-dev libluajit-5.1-dev clang cmake ninja-build | |
- name: Restore CEF from Cache | |
id: restore-cef-cache | |
uses: actions/cache/restore@v4 | |
with: | |
path: cef/dist | |
key: 'linux-cef-${{ env.LINUX_CEF_VERSION }}' | |
- name: Download CEF | |
if: steps.restore-cef-cache.outputs.cache-hit != 'true' | |
run: | | |
# Download cef and set up the directory structure | |
curl -o cef/cef.tar.gz 'https://adamcake.com/cef/cef-${{ env.LINUX_CEF_VERSION }}-linux-x86_64-minimal-ungoogled.tar.gz' | |
mkdir -p cef/dist | |
# Extract the cef tarball and copy the contents to the dist directory | |
tar -xzf cef/cef.tar.gz --directory cef/dist | |
cef_content_dir=$(ls -d cef/dist/* | head -n 1) | |
mv "$cef_content_dir"/* cef/dist/ | |
# Clean up the extracted directory | |
rm -rf "$cef_content_dir" | |
- name: Save CEF to Cache | |
if: steps.restore-cef-cache.outputs.cache-hit != 'true' | |
uses: actions/cache/save@v4 | |
with: | |
path: cef/dist | |
key: 'linux-cef-${{ env.LINUX_CEF_VERSION }}' | |
- name: Build Project | |
uses: threeal/cmake-action@v2.0.0 | |
with: | |
build-dir: build # Makes it so that the build directory is set to ./build | |
generator: Ninja | |
options: | | |
BOLT_LUAJIT_INCLUDE_DIR=/usr/include/luajit-2.1 | |
CMAKE_BUILD_TYPE=Release | |
build-args: --config Release -j 4 | |
- name: Create Release | |
run: | | |
cmake --install build/ --prefix install | |
chmod +x install/opt/bolt-launcher/bolt | |
- name: Upload Build Artifact | |
uses: actions/upload-artifact@v4 | |
with: | |
name: Bolt-Linux-${{ github.sha }} | |
path: install/opt/ | |
# Uploads the zip file to the release matching the format of the above step | |
# Such that build artifacts and release artifacts are the same | |
- name: Attach Bolt Artifact to Release | |
if: github.event_name == 'release' && env.ENABLE_LINUX_RELEASES == 'true' | |
env: | |
GH_TOKEN: ${{ github.token }} | |
run: | | |
cd install/opt | |
zip -r ../../Bolt-Linux.zip . | |
cd ../../ | |
gh release upload ${{ github.event.release.tag_name }} Bolt-Linux.zip |