An advanced walker/mech building script that allows your creactions to come slighty more alive.
Features include:
A lot of features are inherited from advanced walker script II
- Leg movements w/ rotors/hinges
- Multiple leg types:
- Chickenwalker
- Humanoid
- Spideroid
- Digitigrade
- Multiple leg types:
- Gyroscope steering/stablizations
- Screen rendering
- Integrity
- Status
- Horizon (?)
- Commands
- Some include:
- reload - Reloads blocks
- crouch - Toggles or sets crouching (overrides cockpit controls)
- walk - Toggles or sets walking forwards/backwards (overrides cockpit controls)
- halt - Stops walking
- Some include:
Need help setting up? Goto the wiki
All contributions are welcome!
*Unless it's useless
A lot of C# norms when it comes to classes or naming are ignored because it's a space engineers script, not a NASA ship controller
Comments are always useful, especially for the folks trying to learn!