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MechControlScript

An advanced walker/mech building script that allows your creactions to come slighty more alive.

Features

Features include:

A lot of features are inherited from advanced walker script II

  • Leg movements w/ rotors/hinges
    • Multiple leg types:
      1. Chickenwalker
      2. Humanoid
      3. Spideroid
      4. Digitigrade
  • Gyroscope steering/stablizations
  • Screen rendering
    • Integrity
    • Status
    • Horizon (?)
  • Commands
    • Some include:
      1. reload - Reloads blocks
      2. crouch - Toggles or sets crouching (overrides cockpit controls)
      3. walk - Toggles or sets walking forwards/backwards (overrides cockpit controls)
      4. halt - Stops walking

Usage

Need help setting up? Goto the wiki

Contributions

All contributions are welcome!

*Unless it's useless

A lot of C# norms when it comes to classes or naming are ignored because it's a space engineers script, not a NASA ship controller

Comments are always useful, especially for the folks trying to learn!