From b32eb3b684f1205812a9dcaed320828d61b08c91 Mon Sep 17 00:00:00 2001 From: AlexKimov Date: Tue, 12 Nov 2019 20:35:12 +0300 Subject: [PATCH] #5 rename ObjectCount variable to LodCount --- templates/CLF.bt | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/templates/CLF.bt b/templates/CLF.bt index b7e4f94..8e7bcd7 100644 --- a/templates/CLF.bt +++ b/templates/CLF.bt @@ -18,11 +18,11 @@ struct { UINT Unknown; // 2494616 UINT Unknown; // 0 UINT Unknown; // 0 - UINT ObjectCount; // 1 + UINT LodCount; // 1 UINT TextureCount; // long double UINT Unknown; - UINT MeshCount;; + UINT MeshCount; UINT Unknown; // 0 // UINT AnimationCount; // 886 @@ -97,4 +97,6 @@ string getName(MESH &ms) { return ms.HEADER.Name; }; -MESHES Meshes(HEADER.MeshCount) ; \ No newline at end of file +struct { + MESHES Meshes(HEADER.MeshCount) ; +} LODS[HEADER.LodCount] ; \ No newline at end of file