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Found in build: 0a02018
Last working build number: N/A
Description of issue:
The hard coded frame offsets in AnimResources.cpp are incorrect for Aslik's animations in the English retail CD version of the game (potentially others?)
Found in build: 0a02018
Last working build number: N/A
Description of issue:
The hard coded frame offsets in
AnimResources.cpp
are incorrect for Aslik's animations in the English retail CD version of the game (potentially others?)https://github.com/AliveTeam/alive_reversing/blob/master/Source/AliveLibCommon/AnimResources.cpp#L280
The offsets in my
Exoddus.exe
are -4 (one DWORD less) for all of Aslik's anims.Steps to repro:
fd.zip
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