A remake of SuperTux Milestone 1 (versions 0.1.0 - 0.1.4) created from the ground up in Godot v3.5.2!
Stable releases of SuperTux Classic for major platforms can be found at: https://github.com/Alzter/SuperTux-Classic/releases
Alternatively, you can find releases of the game on itch.io: https://alzter-s.itch.io/supertux-classic
Would you like to create your own levels for SuperTux Classic? What about replacing the game's textures or sounds, or even creating custom enemy types or powerups?
If you would like to modify the game in any way, you'll need to open SuperTux Classic in the Godot Editor.
To do this, you'll first need to download SuperTux Classic's source code by cloning this repository with Git.
Next, you'll need to download Godot v3.5.2-stable from here. This is the specific version of Godot the game was made in.
Once you have both the source code and Godot downloaded, open Godot and add the source code for SuperTux Classic into your project list. You can do this in Godot by clicking "Scan", and then navigating to the folder where you downloaded SuperTux Classic.
To learn how to use Godot to modify SuperTux Classic, you can read the official Godot documentation here: https://docs.godotengine.org/
Alternatively, there are plenty of helpful YouTube tutorials for Godot you can watch to learn how to use the engine! https://docs.godotengine.org/en/stable/community/tutorials.html
I personally recommend Game Endavour's tutorials for learning how to create 2D platformers in Godot: https://www.youtube.com/channel/UCLweX1UtQjRjj7rs_0XQ2Eg/videos
The "Media" folder contains working files for every remastered sprite, music track and sound effect in SuperTux Classic.
The remastered assets in SuperTux Classic build off of the original work done for SuperTux by SuperTux Team. If you want the working files of SuperTux's ORIGINAL sprites and music, go to the original SuperTux Media repository. https://github.com/SuperTux/media