Works with youtube-dlp now after changing 2 lines. Current version has all the new options included as of the 2022.08.19 version of youtube-dlp, I intend to maintain the options with updates/fixes.
Youtube-dlp can be found here: https://github.com/yt-dlp/yt-dlp
Nuget package here: https://www.nuget.org/packages/NYoutubeDLP/
All credit goes to the original Nyoutube-dl wrapper by Brian Allred which can be found on Gitlab here: https://gitlab.com/BrianAllred/NYoutubeDL
Usage is the exact same except you instantiate the class with "NyoutubeDLP();" like so:
// Old way
var youtubeDl = new YoutubeDL();
// New way
var youtubeDl = new YoutubeDLP();
Everything else including the "using NYoutubeDL;" statement are the same, you will just be using yt-dlp instead provided it is installed in your path or you point to it in your program directly.
If you need an option added, or need help with some functionality, please create an issue thread or contact me.
Every thing below this is the original readme from Nyoutube-dl:
A simple youtube-dl library for C#.
See the main page for youtube-dl for more information.
- Search for
NYoutubeDL
in your project's NuGet Manager and click install.
Or
-
In the NuGet package manager console, run
PM> Install-Package NYoutubeDL
-
In a terminal in your project's folder, run
dotnet add package NYoutubeDL
- Manually download nupkg from NuGet Gallery.
See the documentation for youtube-dl first to understand what it does and how it does it.
-
Create a new YoutubeDL client:
var youtubeDl = new YoutubeDL();
-
Options are grouped according to the youtube-dl documentation:
youtubeDl.Options.FilesystemOptions.Output = "/path/to/downloads/video.mp4"; youtubeDl.Options.PostProcessingOptions.ExtractAudio = true; youtubeDl.VideoUrl = "http://www.somevideosite.com/videoUrl"; // Or update the binary youtubeDl.Options.GeneralOptions.Update = true; // Optional, required if binary is not in $PATH youtubeDl.YoutubeDlPath = "/path/to/youtube-dl";
-
Options can also be saved and loaded. Only changed options will be saved.
File.WriteAllText("options.config", youtubeDl.Options.Serialize()); youtubeDl.Options = Options.Deserialize(File.ReadAllText("options.config"));
-
Subscribe to the console output (optional, but recommended):
youtubeDl.StandardOutputEvent += (sender, output) => Console.WriteLine(output); youtubeDl.StandardErrorEvent += (sender, errorOutput) => Console.WriteLine(errorOutput);
-
Subscribe to download information updates. Hard subscription is optional, the DownloadInfo class implements INotifyPropertyChanged.
youtubeDl.Info.PropertyChanged += delegate { <your code here> };
-
Start the download:
// Prepare the download (in case you need to validate the command before starting the download) string commandToRun = await youtubeDl.PrepareDownloadAsync(); // Alternatively string commandToRun = youtubeDl.PrepareDownload(); // Just let it run youtubeDl.DownloadAsync(); // Wait for it youtubeDl.Download(); // Or provide video url youtubeDl.Download("http://videosite.com/videoUrl");
There is a weird permissions issue that ocurrs when invoking youtube-dl from an ASP.NET/IIS process. In this case, perform the following steps
-
Install Python on the server.
-
Download and place the Python version of youtube-dl (not the executable binary) somewhere on the server. This can be found here.
-
When creating the YoutubeDL client object, set the
PythonPath
property to the path of the Python executable binary and theYoutubeDlPath
to the path of the python version of youtube-dl.
While both youtube-dl itself and this library support many different services, my personal use centers around Youtube. If you find any bugs using this library with other services, feel free to raise an issue. Please provide a specific link/URL, if possible.
Pull requests for bug fixes are more than welcome! If you find and fix an issue, make a pull request with the bug and fix clearly described.
Pull requests for features will be considered, although I'm not sure what else this library needs to do. If you have an idea for a new feature, please raise an issue first in order to start a discussion. This saves both you and me time. I don't want anyone to code an elaborate feature and write up an immaculate pull request if it doesn't belong in this library.