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AVL tree.c
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AVL tree.c
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//geeksforgeeks
#include<stdio.h>
#include<stdlib.h>
typedef struct node{
int i;
int h;
struct node *left;
struct node *right;
}node;
node *search(node *root,int a)
{
node *temp=root;
while(1)
{
if(temp=='\0')
return '\0';
if(temp->i==a)
return temp;
if(a<temp->i)
temp=temp->left;
else
{
temp=temp->right;
}
}
}
node *parent(node *root,int a)
{
node *t=root;
node *p=root;
if(t->i==a)
return '\0';
while(t->i!=a)
{
if(a<t->i)
{
p=t;
t=t->left;
}
else
{
p=t;
t=t->right;
}
}
return p;
}
int max(int lh,int rh)
{
int ht=(lh>rh?lh:rh);
return ht;
}
int height(node *root)
{
if(root=='\0')
return 0;
return root->h;
}
int balance(node *root)
{
if(root=='\0')
return 0;
return (height(root->left)-height(root->right));
}
node *right_rotation(node *root)
{
node *x,*y,*z;
x=root;
y=root->left;
z=y->right;
y->right=x;
x->left=z;
x->h=1+max(height(x->left),height(x->right));
y->h=1+max(height(y->left),height(y->right));
return y;
}
node *left_rotation(node *root)
{
node *x,*y,*z;
x=root;
y=root->right;
z=y->left;
y->left=x;
x->right=z;
x->h=1+max(height(x->left),height(x->right));
y->h=1+max(height(y->left),height(y->right));
return y;
}
node *insert(node *root, int a)
{
if(root=='\0')
{
node *new=(node *)malloc(sizeof(node));
new->i=a;
new->h=1;
new->left='\0';
new->right='\0';
return new;
}
if(a<root->i)
root->left=insert(root->left,a);
else
{
if(a>root->i)
root->right=insert(root->right,a);
else
return root;
}
root->h=1+max(height(root->left),height(root->right));
int bf;
bf= balance(root);
if(bf>1 && a<root->left->i)
{
return right_rotation(root);
}
if(bf>1 && a>root->left->i)
{
root->left=left_rotation(root->left);
return right_rotation(root);
}
if(bf<-1 && a>root->right->i)
{
return left_rotation(root);
}
if(bf<-1 && a<root->right->i)
{
root->right=right_rotation(root->right);
return left_rotation(root);
}
return root;
}
node *min(node *root)
{
node *temp=root;
while(temp->left!='\0')
{
temp=temp->left;
}
return temp;
}
node* delete(node* root, int a)
{
if (root == NULL)
return root;
if ( a < root->i)
root->left = delete(root->left, a);
else if( a > root->i )
root->right = delete(root->right, a);
else
{
if( (root->left == NULL) || (root->right == NULL) )
{
node *temp = root->left?root->left:root->right;
if (temp == NULL)
{
temp = root;
root = NULL;
}
else
{
root->i=temp->i;
root->left='\0';
root->right='\0';
}
free(temp);
}
else
{
node* temp = min(root->right);
root->i= temp->i;
root->right = delete(root->right, temp->i);
}
}
if (root == NULL)
return root;
root->h = 1 + max(height(root->left),height(root->right));
int bf = balance(root);
if (bf > 1 && balance(root->left) >= 0)
return right_rotation(root);
if (bf > 1 && balance(root->left) < 0)
{
root->left = left_rotation(root->left);
return right_rotation(root);
}
if (bf < -1 && balance(root->right) <= 0)
return left_rotation(root);
if (bf < -1 && balance(root->right) > 0)
{
root->right = right_rotation(root->right);
return left_rotation(root);
}
return root;
}
int depth(node *root,int a, node *t)
{
int c=1;
while(t!=root)
{
t=parent(root,t->i);
c++;
}
return c;
}
void inorder(node *root)
{
if(root=='\0')
return;
inorder(root->left);
printf("%d ",root->i);
inorder(root->right);
}
void preorder(node *root)
{
if(root=='\0')
return;
printf("%d ",root->i);
preorder(root->left);
preorder(root->right);
}
void postorder(node *root)
{
if(root=='\0')
return;
postorder(root->left);
postorder(root->right);
printf("%d ",root->i);
}
void levelprint(node *root,int a)
{
if(root=='\0')
return;
if(a==1)
printf("%d ",root->i);
else
{
levelprint(root->left,a-1);
levelprint(root->right,a-1);
}
}
void levelorder(node *root)
{
int i,h;
h=height(root);
for(i=1;i<=h;i++)
{
levelprint(root,i);
}
}
node *successor(node *root,int a,node *s)
{
node *temp=s->right;
if(temp!='\0')
{
while(temp->left!='\0')
temp=temp->left;
return temp;
}
else
{
while(1)
{
s=parent(root,s->i);
if(s->i>a)
{
return s;
}
if(root==s)
return '\0';
}
}
}
node *predecessor(node *root,int a,node *s)
{
node *temp=s->left;
if(temp!='\0')
{
while(temp->right!='\0')
temp=temp->right;
return temp;
}
else
{
while(1)
{
s=parent(root,s->i);
if(s->i<a)
{
return s;
}
if(root==s)
return '\0';
}
}
}
node *lca(node *root,node *t,node *s)
{
while(1)
{
if(root->i > t->i && root->i > s->i)
root=root->left;
else
if(root->i < t->i && root->i < s->i)
root=root->right;
else
break;
}
return root;
}
int main()
{
node *root='\0',*t,*p,*q;
int a,j,n,m,b,h;
printf("1.insert an element in AVL tree\n");
printf("2.Delete an element from the AVL tree\n");
printf("3.Search an element from the given AVL tree\n");
printf("4.inorder\n");
printf("5.preorder\n");
printf("6.postorder\n");
printf("7.levelorder\n");
printf("8.height of the AVL tree\n");
printf("9.height of a given node of the AVL tree\n");
printf("10.depth of a given node of the AVL tree\n");
printf("11.predecessor of a given node of the AVL tree\n");
printf("12.the successor of a given node of the AVL tree\n");
printf("13.the least common ancestor of two given nodes of the AVL tree\n");
printf("14.exit\n");
while(1)
{
printf("enter the key for above operation = ");
scanf("%d",&n);
if(n==14)
break;
switch(n)
{
case 1:
printf("enter the element = ");
scanf("%d",&a);
root=insert(root,a);
printf("element is inserted\n");
break;
case 2:
if(root=='\0')
{
printf("AVL tree is null");
break;
}
printf("enter the element which you want to delete = ");
scanf("%d",&a);
t= search(root,a);
if(t=='\0'){
printf("%d is not found in BST\n",a);
break;}
printf("%d is deleted",t->i);
root=delete(root,a);
break;
case 3:
printf("enter the element which you want to search = ");
scanf("%d",&a);
t=search(root,a);
if(t=='\0')
printf("%d is not found\n",a);
else
printf("%d is found",t->i);
break;
case 4:
if(root=='\0')
printf("tree is null");
else
inorder(root);
break;
case 5:
if(root=='\0')
printf("tree is null");
else
preorder(root);
break;
case 6:
if(root=='\0')
printf("tree is null");
else
postorder(root);
break;
case 7:
if(root=='\0')
printf("tree is null");
else
levelorder(root);
break;
case 8:
h=height(root);
if(h==0)
printf("tree is null");
else
printf("the height of tree is %d",h);
break;
case 9:
printf("enter the element = ");
scanf("%d",&a);
t=search(root,a);
if(t=='\0')
printf("%d is not found",a);
else
printf("the height of element is %d",height(t));
break;
case 10:
printf("enter the element = ");
scanf("%d",&a);
t=search(root,a);
if(t=='\0')
printf("%d is not found",a);
else
{
printf("the depth of element is %d",depth(root,a,t));
}
break;
case 11:
printf("enter the element which you want to find predecessor = ");
scanf("%d",&a);
t=search(root,a);
if(t=='\0')
printf("%d is not found",a);
else{
p=predecessor(root,a,t);
if(p=='\0')
printf("predecessor of %d does not exist",a);
else
printf("predecessor of %d is %d",a,p->i);
}
break;
case 12:
printf("enter the element which you want to find successor = ");
scanf("%d",&a);
t=search(root,a);
if(t=='\0')
printf("%d is not found",a);
else{
p=successor(root,a,t);
if(p=='\0')
printf("successor of %d does not exist",a);
else
printf("successor of %d is %d",a,p->i);
}
break;
case 13:
printf("enter the elements\n");
scanf("%d %d",&a,&b);
t=search(root,a);
p=search(root,b);
if(t=='\0'||p=='\0')
printf("lca can't be find");
else
{
q=lca(root,t,p);
printf("%d is lca",q->i);
}
break;
}
printf("\n\n");
}
return 0;
}