Releases: Arkensor/DayZCommunityOfflineMode
Hotfix for 2.0
- Addressing the issue with tabbing out of the game removing the currently selected object in the editor
- Addressing issue with numeric input for the object editor
Community Offline Mode 2.0
Stress test update 01.08.2018 - 0.63.147957
- First aid patch for stress test version 0.63.147957
- Save manager disabled temporarily until partial rework + fixed weapon jam on spawning
- More soon -> Readme.md!
Ingame object editor
- Adjustments to the object editor
- Added DannyDog as a contributor
- code cleanup
Bugfixes and autowalk
This version fixed an issue with CTRL + D opening the GitHub page ( forgot that is was still in there ) and also the player is not running inside the freecam anymore.
Autowalk has been added with X for walking or SHIFT + X for sprinting
Complete rework
This release changes how the community offline mode works by making it mission based only, in the same way, it is done with the official version. There should be no more updates required when small changes are made to the game files.
This release also fixed some issues there were in the past with the plugin manager and there are some standalone menus for item spawning etc now. See the new readme for how to use the latest version and what you do how now.
Also zombies and loot are now spawning, as well as any other in-game events from the official version.
Enjoy
Update for latest stress test version
v1.5 Merge branch 'master' of https://github.com/Arkensor/DayZCommunitySin…
Update for "stres_test" 02.05.2018
v1.4 Merge branch 'master' of https://github.com/Arkensor/DayZCommunitySin…
Fixed release pack
- Fixed release file formats
Fix for game crashes
v1.2 Merge branch 'master' of https://github.com/Arkensor/DayZCommunitySin…