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nvm I realised what I'm asking most likely is not possible as gauges work by coloring characters, not backgrounds |
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I'm developing a small roguelike game for my university project and decided to do the graphics with this library. What I wanted to do was to have the hp bar be a gauge with text on top of it, however I haven't found a way to implement that properly, it's always either the text overwriting the whole gauge, the gauge overwriting the text, or the text's background color always being black. I think it would be nice to have a "transparent" color modifier to that it would be possible to put text with transparent background onto colored elements
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