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glasses.py
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glasses.py
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# Speak.activity
# A simple front end to the espeak text-to-speech engine on the XO laptop
# http://wiki.laptop.org/go/Speak
#
# Copyright (C) 2008 Joshua Minor
# This file is part of Speak.activity
#
# Parts of Speak.activity are based on code from Measure.activity
# Copyright (C) 2007 Arjun Sarwal - arjun@laptop.org
#
# Speak.activity is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Speak.activity is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Speak.activity. If not, see <http://www.gnu.org/licenses/>.
import math
from eye import Eye
class Glasses(Eye):
def __init__(self, fill_color):
Eye.__init__(self, fill_color)
def expose(self, widget, cr):
bounds = self.get_allocation()
eyeSize = min(bounds.width, bounds.height)
outlineWidth = eyeSize / 20.0
pupilSize = eyeSize / 10.0
pupilX, pupilY = self.computePupil()
dX = pupilX - bounds.width / 2.
dY = pupilY - bounds.height / 2.
distance = math.sqrt(dX * dX + dY * dY)
limit = eyeSize / 2 - outlineWidth * 2 - pupilSize
if distance > limit:
pupilX = bounds.width / 2 + dX * limit / distance
pupilY = bounds.height / 2 + dY * limit / distance
# background
cr.set_source_rgba(*self.fill_color.get_rgba())
cr.rectangle(0, 0, bounds.width, bounds.height)
cr.fill()
def roundrect(x1, y1, x2, y2):
cr.move_to(x1, (y1 + y2) / 2.)
cr.curve_to(x1, y1, x1, y1, (x1 + x2) / 2., y1)
cr.curve_to(x2, y1, x2, y1, x2, (y1 + y2) / 2.)
cr.curve_to(x2, y2, x2, y2, (x1 + x2) / 2., y2)
cr.curve_to(x1, y2, x1, y2, x1, (y1 + y2) / 2.)
# eye ball
roundrect(outlineWidth, outlineWidth,
bounds.width - outlineWidth, bounds.height - outlineWidth)
cr.set_source_rgb(1, 1, 1)
cr.fill()
# outline
cr.set_line_width(outlineWidth)
roundrect(outlineWidth, outlineWidth,
bounds.width - outlineWidth, bounds.height - outlineWidth)
cr.set_source_rgb(0, 0, 0)
cr.stroke()
# pupil
cr.arc(pupilX, pupilY, pupilSize, 0, 2 * math.pi)
cr.set_source_rgb(0, 0, 0)
cr.fill()
return True