forked from kyle95wm/dwc_network_server_emulator
-
Notifications
You must be signed in to change notification settings - Fork 0
/
internal_stats_server.py
132 lines (104 loc) · 4.36 KB
/
internal_stats_server.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
# DWC Network Server Emulator
# Copyright (C) 2014 polaris-
# Copyright (C) 2014 msoucy
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from twisted.web import server, resource
from twisted.internet import reactor
from twisted.internet.error import ReactorAlreadyRunning
from multiprocessing.managers import BaseManager
import time
import datetime
import json
import logging
import other.utils as utils
logger_output_to_console = True
logger_output_to_file = True
logger_name = "InternalStatsServer"
logger_filename = "internal_stats_server.log"
logger = utils.create_logger(logger_name, logger_filename, -1, logger_output_to_console, logger_output_to_file)
class GameSpyServerDatabase(BaseManager):
pass
GameSpyServerDatabase.register("get_server_list")
class StatsPage(resource.Resource):
isLeaf = True
def __init__(self, stats):
self.stats = stats
def render_GET(self, request):
raw = False
force_update = False
if '/'.join(request.postpath) == "json":
raw = True
force_update = True
server_list = self.stats.get_server_list(force_update)
if raw == True:
# List of keys to be removed
restricted = [ "__session__", "localip0", "localip1" ]
# Filter out certain fields before displaying raw data
if server_list != None:
for game in server_list:
for server in server_list[game]:
for r in restricted:
if r in server:
server.pop(r, None)
output = json.dumps(server_list)
else:
output = "<html>"
output += "<table border='1'>"
output += "<tr>"
output += "<td>Game ID</td><td># Players</td>"
output += "</tr>"
if server_list != None:
for game in server_list:
if not server_list[game]:
continue
output += "<tr>"
output += "<td>" + game + "</td>"
output += "<td><center>%d</center></td>" % (len(server_list[game]))
output += "</tr>"
output += "</table>"
output += "<br>"
output += "<i>Last updated: %s</i><br>" % (self.stats.get_last_update_time())
output += "</html>"
return output
class InternalStatsServer(object):
def __init__(self):
self.last_update = 0
self.next_update = 0
self.server_list = None
self.seconds_per_update = 60 # The number of seconds to wait before updating the server list
def start(self):
manager_address = ("127.0.0.1", 27500)
manager_password = ""
self.server_manager = GameSpyServerDatabase(address = manager_address, authkey= manager_password)
self.server_manager.connect()
site = server.Site(StatsPage(self))
reactor.listenTCP(9001, site)
try:
if reactor.running == False:
reactor.run(installSignalHandlers=0)
except ReactorAlreadyRunning:
pass
def get_server_list(self, force_update = False):
if force_update == True or self.next_update == 0 or self.next_update - time.time() <= 0:
self.last_update = time.time()
self.next_update = time.time() + self.seconds_per_update
self.server_list = self.server_manager.get_server_list()._getvalue()
logger.log(logging.DEBUG, self.server_list)
return self.server_list
def get_last_update_time(self):
return str(datetime.datetime.fromtimestamp(self.last_update))
if __name__ == "__main__":
stats = InternalStatsServer()
stats.start()