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Loot Pools need updating #217
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Refrigeration Cabinet has already been changed on the Github version. Alt gun fire is in the works. All weapons changed to Active Items. The devs are in the process of converting all the weapons to the new format. |
The chits are already used to upgrade weapons for extra effects, as you can take the P-X Hails and upgrade them to bouncing shots or explosive shots. |
I'm aware, but customizing only two different weapons that don't see much use doesn't really justify their taking up 90% of the loot pool. |
I know this, and there are plans to change it, but currently it's a low-priority thing. |
Oh, that's what I wanted to know. Thanks! c: |
As for the alt fires, they shouldn't have vanished. I'm still seeing them on my end. Did you install any new mods recently? To note: The assault rifles have not had their altfires updated, but broadswords, hammers, shotguns, firelances, and bows all have. |
I re-checked, and the Firelances and QRCs have their alt fires back now, but the rest of the guns still have missing alt fires. Might be an issue on my end? Steam's been 'forgetting' to update my mods now and then. |
Firelances, bows, and QRC's are the only ones to have regained their altabilities. I'm going through right now to re-add the rest of them. As of now, the minigun and assault rifle do NOT have a properly-defined alt ability. |
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1. All of the avali gun alt fire is gone. Is this an error or intentional? I really hope it isn't intentional, because while the weak damage is somewhat understandable (if you compare to most vanilla drop guns, they are very slow for their damage though), the lack of alt fire made most of them pretty much worthless.(Fevix edit: Fixed)2. The Refrigeration Cabinet doesn't seem to be tagged/enabled to freeze decay of food/be a fridge.(Fevix edit: Fixed)I know the rest technically aren't bugs/glitches, but they are issues with the mod itself I wanted to voice. Sorry if it's bad timing.
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