Replies: 9 comments
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I think it was somewhere on my todo list as I need it too, but I would need to rewrite the UI and add a way to sync the names from server -> client. |
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My thought process on how you could do this; When a user sets their channel, have them shoot the server an event with the channel they joined, server puts them into the respective array/object, after doing so server shoots the client (and any other client already in that object/array) back an event with that array/object, client then displays said list. If that makes any sense, I find it incredibly hard to articulate code schemes so sorry if now. |
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My idea was to use GlobalStates GlobalState[('radio_%s'):format(radioChannel)] = radioList As it will handle sync for us and overhead would likely not be that high, or just add to how the radio's are already sync'd and add an export for how players want to get other players names, |
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I can NEVER get GlobalStates to work... Onesync on and all |
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@AvarianKnight Soon update for this? |
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Hey @AvarianKnight any update on this UI at all? |
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@AvarianKnight Hi man, any progress in the radio list? Maybe you could use the way mumble-voip dit it |
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Im waiting for this feature too can't wait |
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Hi @AvarianKnight Any idea when this will be added? Thanks :) it is really usefull for police, and ambulance who can see who is in their current radio channel |
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Just a quick suggestion, like mumble-voip can we please get a list of people in the current radio channel? Maybe even ace-perm it!
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