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Adding Swagger file linting infrastructure and rules (#1246)
* Modifying settings and command line options - Adding a ValidationLevel setting to allow users to specify which error levels will fail the program execution (e.g. warning or error) - Modifying the Program.cs exit logic to respect this setting when determining if we should return an error code - Adding a NoOp code generator to allow users to just run validation without generating code, just see output messages. - Consolidating logic for outputting console messages at the end of program execution - Instead of separate Logger methods for outputting each type of message, there is one method that outputs all messages of the specified severity - Making the color used for each severity more explicit by putting it in a static dictionary - Modifying output logic to respect the ValidationLevel setting. Warnings will be sent to std.err if ValidationLevel: Warning is used * Adding validation to Modeler.Build() pipeline step - Adding optional new Build() overload that lets modelers return validation messages that occurred during model building - Adding validation rule attributes that can decorate models to indicate the rules that should be applied to a property - Adding Rule class that can be subclassed to provide logic for a validation rule - Adding ValidationMessage that gets returned by a modeler with information about the validation issue, including name, message and path - Adding a TypedRule subclass that can provide strong typing for any rules that inherit from it when it validates an entity - Adding a ValidationExceptionName enum that determines which validation exceptions can be returned by AutoRest - Adding a ValidationExceptionConstants dictionary to map ValidationExceptionNames to resource strings to output to command line - Adding a RecursiveObjectValidator that traverses an object graph, runs any rule attributes that decorate the properties of the object class - Modifying current Modeler classes to implement the Build() overload that returns messages * Implementing validation rules - Adding Rule subclasses for implementing validation logic - Decorating Swagger model deserialization classes to specify where to apply validation rules - Minor modifications to deserialization classes to consolidate properties from subclasses in their base classes - Adding SwaggerModelerValidationTests infrastructure for easily validating that a given swagger file results in the appropriate validation message - Adding example swagger files that should result in certain validation warnings or errors - Adding SwaggerModelerValidationTests that verify that the swagger files result in the appropriate validation message * Adding documentation for Swagger linting rules * Address PR review comments by simplifying linq expressions and making validation rule logic more clear
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# Writing Swagger Validation Rules | ||
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## Architecture | ||
In the AutoRest pipeline, Swagger files get deserialized into intermediate classes, which are then used to create the language-independent client model. Our validation logic is performed on these deserialization classes to allow logic written in C# to be used to check the object representation of the Swagger spec. | ||
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The root Swagger spec is deserialized into a [`ServiceDefinition`](../src/modeler/AutoRest.Swagger/Model/ServiceDefinition.cs) object. The validation step recursively traverses this object tree and applies the validation rules that apply to each property and consolidate the messages from all rules. Validation rules are associated with a property by decorating it with a `RuleAttribute`. This `RuleAttribute` will be passed the value for that property and determines if that value satisfies the rule or not. Multiple `RuleAttribute` attributes can be applied to the same property, and any rules that fail will be part of the output. | ||
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## Steps for writing a rule (see [instructions below](#instructions)) | ||
1. Define a canonical name that represents the rule and a message that should be shown to the user explaining the validation failure | ||
2. Determine if your rule is an `Info`, a `Warning` or an `Error` | ||
3. Implement the logic that validates this rule against a given object | ||
4. Define where this validation rule gets applied in the object tree | ||
5. Write a test that verifies that this rule correctly validates Swagger specs | ||
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## Instructions | ||
### 1. Add the rule name and message | ||
- The name of your validation rule should be added to the end of the `ValidationExceptionName` enum | ||
- Messages are added to the [`AutoRest.Core.Properties.Resource` resx](../src/core/AutoRest.Core/Properties/Resources.resx). | ||
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### 2. Specify the severity of your validation rule | ||
- Add a mapping that associates your message with the rule name in [`ValidationExceptionConstants`](../src/core/AutoRest.Core/Validation/ValidationExceptionConstants.cs) in either the `Info`, `Warning` or `Error` sections. | ||
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### 3. Add a `Rule` subclass that implements your validation rule logic | ||
- Create a subclass of the `Rule` class, and override the `bool IsValid(object entity)` method. | ||
- For more complex rules (including getting type information in `IsValid()`, see the [Complex rules](#complex-rules) section below. | ||
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### 4. Decorate the appropriate Swagger model property that your rule applies to | ||
- Add a `[Rule(typeof({MyRule})]` attribute above the property that should satisfy the rule. Replace `{MyRule}` with the subclass that you implemented. | ||
- The `typeof()` is necessary because C# doesn't support generics in attributes. | ||
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### 5. Add a test to `SwaggerModelerValidationTests` that validates your validation rule | ||
- Add an incorrect Swagger file to the [`Swagger/Validation/`](../src/modeler/AutoRest.Swagger.Tests/Swagger/Validation) folder that should trigger your validation rule. | ||
- Add a test case to [`SwaggerModelerValidationTests.cs`](../src/modeler/AutoRest.Swagger.Tests/SwaggerModelerValidationTests.cs) that asserts that the validation message returned for the Swagger file is | ||
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## Complex rules | ||
### Typed rules | ||
The `IsValid()` method of the `Rule` class only passes an object with no type information. You can have your rule subclass work on a typed model class by inheriting from the `TypedRule<T>` class instead. By replacing `T` with a model class, your override of `IsValid()` will use `T` as the type for the `entity` parameter. | ||
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### Message interpolation (e.g. `"'foo' is not a valid MIME type for consumes"`) | ||
Simple rules can simply override the `bool IsValid(object entity)` method when subclassing `Rule` and return true or false, depending on if the object satisfies the rule. However, some messages are more useful if they provide the incorrect value as part of the message. | ||
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Rules can override a different `IsValid` overload (`IsValid(object enitity, out object[] formatParameters)`. Any objects returned in `formatParameters` will be passed on to `string.Format()` along with the message associated with the rule. When writing the message, use standard `string.Format()` conventions to define where replacements go (e.g. `"'{0}' is not a valid MIME type for consumes"`). | ||
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### Collection rules | ||
Sometimes, a rule should apply to every item in a list or dictionary, but it cannot be applied to the class definition (since the same class can be used in multiple places in the `ServiceDefinition` tree). | ||
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An example of this is the `AnonymousTypesDiscouraged` rule. The purpose of this rule is to have schemas defined in the `definitions` section of the Swagger file instead of in the parameter that it will be used for. It validates the `Schema` class, but it cannot be applied to all instances of this class, because the `definitions` section also uses the `Schema` class. | ||
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Since we want to apply this rule to parameters in an operation, we can decorate the `Parameters` property of the [`OperationResponse`](../src/modeler/AutoRest.Swagger/Model/Operation.cs) class with the `CollectionRule` attribute. When the object tree is traversed to apply validation rules, each item in the collection will be validated against the `AnonymousParameterTypes` logic. |
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src/core/AutoRest.Core/Logging/LogEntrySeverityConsoleColor.cs
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// Copyright (c) Microsoft Corporation. All rights reserved. | ||
// Licensed under the MIT License. See License.txt in the project root for license information. | ||
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using System; | ||
using System.Collections.Generic; | ||
using System.Globalization; | ||
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namespace AutoRest.Core.Logging | ||
{ | ||
public static class LogEntrySeverityConsoleColor | ||
{ | ||
private static IDictionary<LogEntrySeverity, ConsoleColor> _dict = new Dictionary<LogEntrySeverity, ConsoleColor> | ||
{ | ||
{ LogEntrySeverity.Fatal, ConsoleColor.Red }, | ||
{ LogEntrySeverity.Error, ConsoleColor.Red }, | ||
{ LogEntrySeverity.Warning, ConsoleColor.Yellow }, | ||
{ LogEntrySeverity.Info, ConsoleColor.White }, | ||
}; | ||
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/// <summary> | ||
/// Get the console color associated with the severity of the message | ||
/// </summary> | ||
/// <param name="severity">Severity of the log message.</param> | ||
/// <returns>The color to set the console for messages of this severity</returns> | ||
public static ConsoleColor GetColorForSeverity(this LogEntrySeverity severity) | ||
{ | ||
ConsoleColor color; | ||
if (!_dict.TryGetValue(severity, out color)) | ||
{ | ||
throw new ArgumentException(string.Format(CultureInfo.InvariantCulture, "No color defined for severity {0}", severity)); | ||
} | ||
return color; | ||
} | ||
} | ||
} |
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// Copyright (c) Microsoft Corporation. All rights reserved. | ||
// Licensed under the MIT License. See License.txt in the project root for license information. | ||
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using AutoRest.Core.ClientModel; | ||
using System.Threading.Tasks; | ||
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namespace AutoRest.Core | ||
{ | ||
public class NoOpCodeGenerator: CodeGenerator | ||
{ | ||
public NoOpCodeGenerator(Settings settings) : base(settings) | ||
{ | ||
} | ||
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public override string Description | ||
{ | ||
get | ||
{ | ||
return "No op code generator"; | ||
} | ||
} | ||
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public override string ImplementationFileExtension | ||
{ | ||
get | ||
{ | ||
return string.Empty; | ||
} | ||
} | ||
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public override string Name | ||
{ | ||
get | ||
{ | ||
return "No op code generator"; | ||
} | ||
} | ||
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public override string UsageInstructions | ||
{ | ||
get | ||
{ | ||
return string.Empty; | ||
} | ||
} | ||
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public override Task Generate(ServiceClient serviceClient) | ||
{ | ||
return Task.FromResult(0); | ||
} | ||
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public override void NormalizeClientModel(ServiceClient serviceClient) | ||
{ | ||
} | ||
} | ||
} |
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