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Releases: BTW-Community/Better-Terrain-Addon

BetterTerrainAddon-2.0.8

22 Apr 01:18
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  • Fixed an issue where eyes of ender could not locate strongholds.
  • Fixed an issue where soul sand piles could not locate nether fortresses.
  • Fixed an issue where nether fortress mobs would not spawn.

BetterTerrainAddon-2.0.7

20 Mar 17:53
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  • Updated to BTW CE 1.3.8
  • Changed snow height in cold climates to vary by a few blocks instead of being at a fixed level. This should make the transition look more natural.
  • Fixed an issue where scattered features such as temples and witch huts were not generating.
  • Fixed an issue where tall grass and flowers at high altitude in cold climates would not spawn with snow surrounding them.
  • Fixed an issue where grassy clay ore rendered incorrectly.
  • Fixed an issue where clay ore variants could not be silk touched.
  • Refactored deco integration to use newer hooks added by CE.
  • Removed a few base class edits.

BetterTerrainAddon-2.0.6

26 Jan 21:28
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  • Updated to BTW CE 1.3.6
  • Fixed an issue where BTA worlds still spawned legacy sugar cane.
  • Fixed an issue where some sub-biomes could not spawn villages.
  • Fixed an issue where villages would not spawn their desert variant.

BetterTerrainAddon-2.0.5

30 Nov 06:08
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  • Updated to BTW CE 1.3.0
  • Fixed an issue where some random generators were not being initialized in the correct order and so could sometimes cause a crash when generating trees.
  • Fixed an issue where gravel beaches would not flood with water properly when generating 1 block below sea level.

BetterTerrainAddon-2.0.4

19 Oct 08:27
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  • Fixed an issue where soul sand was not generating in the nether.

BetterTerrainAddon-2.0.3

14 Oct 17:16
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  • Added Nether Wastes as a new nether biome, replacing the default nether in deco worlds. This is exactly the same as the vanilla nether, but with the following features added:
  • Added dried up lavafalls made of basalt.
  • Added clusters of magma blocks near the lava ocean.
  • Added large clusters of infused stone near the lava ocean.
  • Changed (refactored) how surface generation is handled to significantly reduce code duplication and make individual tweaks per biome easier.
  • Changed savannas in new worlds to generate plateaus instead of hills.
  • Changed how gravel beaches are formed in new worlds.
  • Changed desert, dunes, and badlands to no longer generate surface lakes in new worlds.
  • Changed the name of Woods Hills to Wooded Hills.
  • Fixed an issue where soil depth conformed to chunk boundaries.
  • Fixed an issue where certain unfinished features would attempt to generate, potentially causing a crash if deco was not installed.
  • Fixed an issue where decoration generation was affected by the first world generated after starting the game.
  • Fixed an issue where skylands were not being decorated properly.
  • Fixed an issue where badlands terracotta layers were always black in beta and skylands.
  • Fixed an issue where the game would crash on load if deco was not installed.

BetterTerrainAddon-2.0.2

07 Oct 21:27
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  • Fixed an issue where the last release caused slate to stop generating.

BetterTerrainAddon-2.0.1

07 Oct 18:30
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  • Fixed an issue where simplex noise surface decorators were creating artifacts along chunk boundaries. This was most noticeable in outback but affected several other biomes.
  • Fixed an issue where the game could crash when trying to generate a village.

BetterTerrainAddon-2.0.0

06 Oct 19:16
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  • Updated to BTW CE 1.1.X.
  • Added blobs of deco slate in third strata.
  • Changed ancient forests to have varying tree density and to be slightly less dense overall. This should make it just a little safer as there will be fewer spaces that mobs can spawn in during the day, and hopefully should reduce the impact fire can have on the biome.
  • Changed the internal name of BTA's desert hills to "Better Desert Hills" and jungle hills to "Better Jungle Hills" for compatibility with MCPatcher's biome specific textures.
  • Fixed an issue where the /biome command always gave the biome at the current coordinates in the overworld instead of respecting the current dimension of the player.
  • Fixed an issue where structure-specific mobs could not spawn in any BTA biomes (this doesn't actually have any impact right now, but if any other addons added mob spawns to structures they previously would not have worked without this fix).
  • Fixed an issue where fortress mobs could not spawn in skylands.

BetterTerrainAddon-1.4.4

18 May 00:56
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  • Fixed an issue where the game could crash when generating sand when better shores is disabled.