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This repository has been archived by the owner on Mar 29, 2022. It is now read-only.
Thankfully, the community patch compiles as is after the beta e1.4.3 code refactor.
These tasks which come to my mind still need to be done :
Mark as obsolete patches fixing perks that do not exist anymore (Trampler etc...)
Check if the implementation of some perk patches for which their respective perk was moved in the skill tree still work as intended. (Filled to Brim, Nomadic Traditions...)
The text was updated successfully, but these errors were encountered:
I was using this mod on stable version e1.4.2. Now that the game was updated to version e1.4.3 yesterday, the community patch crashes the program after creating a new campaign.
Thankfully, the community patch compiles as is after the beta e1.4.3 code refactor.
These tasks which come to my mind still need to be done :
The text was updated successfully, but these errors were encountered: