forked from gin-gonic/gin
-
Notifications
You must be signed in to change notification settings - Fork 0
/
mode.go
100 lines (83 loc) · 2.3 KB
/
mode.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
package gin
import (
"flag"
"io"
"os"
"github.com/gin-gonic/gin/binding"
)
// EnvGinMode indicates environment name for gin mode.
const EnvGinMode = "GIN_MODE"
const (
// DebugMode indicates gin mode is debug.
DebugMode = "debug"
// ReleaseMode indicates gin mode is release.
ReleaseMode = "release"
// TestMode indicates gin mode is test.
TestMode = "test"
)
const (
debugCode = iota
releaseCode
testCode
)
// DefaultWriter is the default io.Writer used by Gin for debug output and
// middleware output like Logger() or Recovery().
// Note that both Logger and Recovery provides custom ways to configure their
// output io.Writer.
// To support coloring in Windows use:
//
// import "github.com/mattn/go-colorable"
// gin.DefaultWriter = colorable.NewColorableStdout()
var DefaultWriter io.Writer = os.Stdout
// DefaultErrorWriter is the default io.Writer used by Gin to debug errors
var DefaultErrorWriter io.Writer = os.Stderr
var (
ginMode = debugCode
modeName = DebugMode
)
func init() {
mode := os.Getenv(EnvGinMode)
SetMode(mode)
}
// SetMode sets gin mode according to input string.
func SetMode(value string) {
if value == "" {
if flag.Lookup("test.v") != nil {
value = TestMode
} else {
value = DebugMode
}
}
switch value {
case DebugMode:
ginMode = debugCode
case ReleaseMode:
ginMode = releaseCode
case TestMode:
ginMode = testCode
default:
panic("gin mode unknown: " + value + " (available mode: debug release test)")
}
modeName = value
}
// DisableBindValidation closes the default validator.
func DisableBindValidation() {
binding.Validator = nil
}
// EnableJsonDecoderUseNumber sets true for binding.EnableDecoderUseNumber to
// call the UseNumber method on the JSON Decoder instance.
func EnableJsonDecoderUseNumber() {
binding.EnableDecoderUseNumber = true
}
// EnableJsonDecoderDisallowUnknownFields sets true for binding.EnableDecoderDisallowUnknownFields to
// call the DisallowUnknownFields method on the JSON Decoder instance.
func EnableJsonDecoderDisallowUnknownFields() {
binding.EnableDecoderDisallowUnknownFields = true
}
// Mode returns current gin mode.
func Mode() string {
return modeName
}