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terrain.txt
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terrain.txt
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///////////////////////////////////////////////////////////////////////////////////
//Red Blood Splash
///////////////////////////////////////////////////////////////////////////////////
splash Blood
{
smallclass NJBloodBase
smallclip 10
smallsound world/sludgegloopsmall
baseclass NJBloodBase
chunkclass NJBloodChunk
chunkxvelshift 6
chunkyvelshift 6
chunkzvelshift 6
chunkbasezvel 2
sound world/sludgegloop
NoAlert
}
///////////////////////////////////////////////////////////////////////////////////
//Lava Splash
///////////////////////////////////////////////////////////////////////////////////
splash Lava
{
smallclass NJLavaBase
smallclip 12
smallsound world/lavasizzlesmall
baseclass NJLavaBase
chunkclass NJLavaSmoke
chunkxvelshift -1
chunkyvelshift -1
chunkzvelshift 7
chunkbasezvel 1
sound world/lavasizzle
NoAlert
}
///////////////////////////////////////////////////////////////////////////////////
//Lava Smoke Only Splash
///////////////////////////////////////////////////////////////////////////////////
splash LavaSmoke
{
smallclass NJLavaSmokeOnly
smallclip 12
smallsound world/lavsiz2
baseclass NJLavaSmokeOnly
chunkclass NJLavaSmokeOnly
chunkxvelshift -1
chunkyvelshift -1
chunkzvelshift 7
chunkbasezvel 1
sound world/lavsiz2
NoAlert
}
///////////////////////////////////////////////////////////////////////////////////
//Nukage Green and Smokey
///////////////////////////////////////////////////////////////////////////////////
splash Nuke
{
smallclass NJNukageBase
smallclip 6
smallsound world/lavasizzlesmall
baseclass NJNukageBase
chunkclass NJNukageSmoke
chunkxvelshift -1
chunkyvelshift -1
chunkzvelshift 7
chunkbasezvel 1
sound world/lavasizzle
NoAlert
}
///////////////////////////////////////////////////////////////////////////////////
//Slime Brown Splash
///////////////////////////////////////////////////////////////////////////////////
splash SlimeBrown
{
smallclass NJSlimeBrownBase
smallclip 6
smallsound world/sludgegloopsmall
baseclass NJSlimeBrownBase
chunkclass NJSlimeBrownChunk
chunkxvelshift 6
chunkyvelshift 6
chunkzvelshift 6
chunkbasezvel 2
sound world/sludgegloop
NoAlert
}
///////////////////////////////////////////////////////////////////////////////////
//Sludge Greeny-Brown Splash
///////////////////////////////////////////////////////////////////////////////////
splash SludgeGreenBrown
{
smallclass NJSludgeBase
smallclip 8
smallsound world/sludgegloopsmall
baseclass NJSludgeBase
chunkclass NJSludgeChunk
chunkxvelshift 5
chunkyvelshift 5
chunkzvelshift 5
chunkbasezvel 2
sound world/sludgegloop
NoAlert
}
///////////////////////////////////////////////////////////////////////////////////
//Water Splash
///////////////////////////////////////////////////////////////////////////////////
splash Water
{
smallclass NJWaterSplashBase
smallclip 12
smallsound world/watersplashsmall
baseclass NJWaterSplashBase
chunkclass NJWaterSplashChunk
chunkxvelshift 8
chunkyvelshift 8
chunkzvelshift 8
chunkbasezvel 2
sound world/watersplash
NoAlert
}
////////////////////////////////////////////////////////////////////////////////////
//Terrains
//dull red blood
terrain Blood
{
splash Blood
footclip 10
liquid
}
//smokey lava
terrain Lava
{
splash Lava
footclip 10
liquid
}
//just smoke
terrain LavaSmoke
{
splash LavaSmoke
footclip 0
liquid
}
//bright green and smoke
terrain Nuke
{
splash Nuke
footclip 10
liquid
}
//brown and gloopy
terrain SlimeBrown
{
splash SlimeBrown
footclip 10
liquid
}
//greeny brown and gloopy
terrain SludgeGreenBrown
{
splash SludgeGreenBrown
footclip 10
liquid
}
//normal water
terrain Water
{
splash Water
footclip 10
liquid
}
////////////////////////////////////////////////////////////////////////////////////
//Floors
floor BLOOD1 Blood
floor BLOOD2 Blood
floor BLOOD3 Blood
floor FWATER1 Water
floor FWATER2 Water
floor FWATER3 Water
floor FWATER4 Water
floor LAVA1 Lava
floor LAVA2 Lava
floor LAVA3 Lava
floor LAVA4 Lava
floor NUKAGE1 Nuke
floor NUKAGE2 Nuke
floor NUKAGE3 Nuke