Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature Request - Disengage battle over time #60

Open
mattregul opened this issue Aug 16, 2018 · 0 comments
Open

Feature Request - Disengage battle over time #60

mattregul opened this issue Aug 16, 2018 · 0 comments
Assignees
Labels
enhancement a new feature or an improvement to an existing feature

Comments

@mattregul
Copy link

mattregul commented Aug 16, 2018

Feature Request
I have six Sparrow Men just chilling up in the air, just out of range of my soldiers and archers. My dwarves have been running all around the map with little to no success in dispatching these sinful creatures.

Perhaps after x-ticks, if the target(s) are still alive, disengage for a bit of time?

  • Are you able to check if the unit is pathable? (this way large ground battles aren't disengaged)

  • If x-ticks have elapsed and neither dwarves or hostile takes damage, take a break?

@BenLubar BenLubar self-assigned this Aug 19, 2018
@BenLubar BenLubar added the enhancement a new feature or an improvement to an existing feature label Aug 19, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement a new feature or an improvement to an existing feature
Projects
None yet
Development

No branches or pull requests

2 participants