Push builds to itch.io with a single click of a button from the Godot editor
You'll need to download itch.io's Butler for this to work. Add it to your PATH variable so it's availabe everywhere, and you're done with that part!
- You can use Butler in the command line to log in, but Majordomo also has a log in button. Press it, authorize itch.io, and you're ready to build your game.
- Select the folder you will store your exported builds in. This has to be a folder ONLY for that purpose.
- Inside that folder, add sub-folders for each channel you want to push to. E.g: windows, linux, mac, html5.
- Now fill in everything needed in the Majordomo dock, then click deploy all/select only a few to deploy. You have your game up on itch.io! Congrats!
All buttons have tooltips if you get lost.
- Download the project files.
- Move the
majordomo
folder into your/addons
folder within your Godot project. - Enable the addon through the project settings, and start sharing your game with the world (or beta testers)!