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Efficient CPU Translucency Sorting with BSP Trees and Heuristics #2016
Commits on Sep 12, 2023
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Commits on Sep 16, 2023
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fix sort order by rearranging centers,
use vector3fc for camera pos and offset chunk pos
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Commits on Sep 17, 2023
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Commits on Sep 19, 2023
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fix quads being interpreted in the wrong order,
add better dynamic sorting to avoid ice effect, cleanup and rename some things
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Commits on Sep 20, 2023
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fix normal relative index buffer being wrong with offset of vertex st…
…art, thanks to breadloaf for helping with the bug reproduction
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Commits on Sep 21, 2023
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Commits on Sep 23, 2023
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refactor sorting algorithms into their respective classes,
change topo sort to be able to do sorting on only visible quads (broken)
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fully disable translucent sorting with option OFF
also disable data collection in renderers when off
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Commits on Sep 25, 2023
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Commits on Sep 26, 2023
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Commits on Oct 6, 2023
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Commits on Oct 13, 2023
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fix rendering corruption and index buffer generation,
thanks to embeddedt for helping out with debugging
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make the bottom face of flowing liquids UNASSIGNED to fix translucenc…
…y sorting issues
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implement angle-based triggering as fallback, WIP
doesn't yet work with very close sections
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Commits on Oct 20, 2023
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use 20 degrees as a reasonable sorting threshold,
doesn't seem to break things
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Commits on Oct 21, 2023
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use separate buffer arenas for geometry and indices because their str…
…ides are different
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fix direct triggering and rename from angle triggering,
add distance based direct triggering for close sections, simplify section triggering to avoid return value WIP: see GFNI doc comment
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refactor chunk build outputs to fix flaw in logic,
thanks to cortex for debugging this
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enable separate index and vertex data handling
in SectionRenderDataStorage. reduces amount of generated and uploaded index data when sections are rebuilt without relevant changes to translucent geometry.
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fix the static topo sort heuristic to always attempt to sort small am…
…ounts of geometry depending on how many unique normals it has
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Commits on Nov 8, 2023
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fix separator plane selection breaking
because of missing quantization on the plane distances
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rename gfni package to translucent_sorting
gfni is not appropriate as a name for the whole system as it's just a part of the whole thing
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fix slow initial sorts throwing off the heuristic,
and slow sort protection breaking sections into never being triggered at all
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keep distance sorting indices around for faster re-sorting,
keep a keys array around to avoid re-allocating each time
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Commits on Nov 24, 2023
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implement BSP tree sorting and integrate
with the rest of the sorting and triggering system. TODO: there's still improvements to be done to BSP construction and overall architecture
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by rotating partitioning axis on each level
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update render section manager camera position so that sorting tasks h…
…ave the right camera position when they're created
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Commits on Dec 2, 2023
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replace quantization with quad shrinking
which avoids identical quad sorting errors but also avoids intersecting geometry
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use euclidean distance for vertex sorting,
fixes regression with entities
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also add the child nodes partition distances to the workspace for tri…
…ggering on node reuse
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remove reuse of index data (doesn't appear to help) and
add long-packed distance sorting (not indirect anymore)
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this is a nice and interesting algorithm but it often runs into tricky cases where it fails
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refactor translucent geometry collection and remove unnecessary changes,
this reduces the amount of work done during rebuilds and instead performs this work only as needed when certain sort types require it. Also removes a few trivial changes that aren't necessary in the PR. WIP: there might be regressions compared to before this commit given that it touches a lot of important code.
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don't submit tasks if sections are not in a matching queue, potential…
…ly fixes some issues with rebuilds going missing
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change when what jobs are scheduled, fixes flawless frames, makes imp…
…ortant sort tasks complete in the same frame
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catch up rebuilt sections on movement that happened during their buil…
…d task and would've triggered them had the build task been instant
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fix sections going missing in rare scenarios where the dynamic data o…
…f a section is replaced with non-dynamic data after it has already been scheduled for a sort task which wrongly produced a null task that removed the section's data
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only mark as needing a graph update if the uploads could have changed…
… the graph, since sort results never change the graph
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use radix sort for sorting large arrays,
in distance sorting and SNR sorting
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implement separate effort categories to fix issues when thread count …
…divides the high effort factor
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# Conflicts: # build.gradle # src/main/java/me/jellysquid/mods/sodium/client/gui/SodiumGameOptions.java
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Merge remote-tracking branch 'embeddedt/fabric/mojmap' into gfni-mojm…
…ap-rename # Conflicts: # src/api/java/net/caffeinemc/mods/sodium/api/util/NormI8.java # src/main/java/me/jellysquid/mods/sodium/client/gui/SodiumGameOptionPages.java # src/main/java/me/jellysquid/mods/sodium/client/model/quad/ModelQuadView.java # src/main/java/me/jellysquid/mods/sodium/client/model/quad/properties/ModelQuadFacing.java # src/main/java/me/jellysquid/mods/sodium/client/render/SodiumWorldRenderer.java # src/main/java/me/jellysquid/mods/sodium/client/render/chunk/RenderSection.java # src/main/java/me/jellysquid/mods/sodium/client/render/chunk/RenderSectionManager.java # src/main/java/me/jellysquid/mods/sodium/client/render/chunk/compile/ChunkBuildContext.java # src/main/java/me/jellysquid/mods/sodium/client/render/chunk/compile/executor/ChunkBuilder.java # src/main/java/me/jellysquid/mods/sodium/client/render/chunk/compile/pipeline/FluidRenderer.java # src/main/java/me/jellysquid/mods/sodium/client/render/chunk/compile/tasks/ChunkBuilderMeshingTask.java # src/main/java/me/jellysquid/mods/sodium/client/util/ModelQuadUtil.java # src/main/java/me/jellysquid/mods/sodium/client/util/sorting/VertexSorters.java # src/main/java/me/jellysquid/mods/sodium/mixin/core/model/quad/BakedQuadMixin.java
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change handling of intersecting geometry, avoid some cases of UNASSIG…
…NED geometry in the fluid renderer, fix use of fallback paths where not necessary, change the partition node's intersecting geometry handler and just fall back to other sorting methods for better results, add heuristic to better deal with intersecting geometry in topo sort (WIP: this together with static topo sort within partition node would probably fix all outstanding problems with waterlogged glass panes)
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static topo sorting within partition tree nodes avoids using the fall…
…back sometimes and improves the visuals of waterlogged glass panes in many cases
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package rename from me.jellysquid to net.caffeinemc to better match u…
…pstream before merging
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Merge branch 'dev' into gfni-package-rename
# Conflicts: # src/api/java/net/caffeinemc/mods/sodium/api/util/NormI8.java # src/main/java/me/jellysquid/mods/sodium/client/render/chunk/compile/pipeline/FluidRenderer.java # src/main/java/me/jellysquid/mods/sodium/client/render/texture/SpriteContentsExtended.java # src/main/java/me/jellysquid/mods/sodium/client/render/vertex/buffer/ExtendedBufferBuilder.java # src/main/java/me/jellysquid/mods/sodium/client/render/vertex/buffer/SodiumBufferBuilder.java # src/main/java/me/jellysquid/mods/sodium/mixin/core/MinecraftClientMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/core/gui/WorldLoadingStateMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/core/render/immediate/consumer/OutlineVertexConsumerMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/core/render/immediate/consumer/OverlayVertexConsumerMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/core/render/immediate/consumer/SpriteTexturedVertexConsumerMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/core/render/immediate/consumer/VertexConsumersMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/core/render/world/WorldRendererMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/core/world/chunk/PackedIntegerArrayMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/debug/checks/FramebufferMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/debug/checks/SpriteAtlasTextureMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/debug/checks/WindowFramebufferMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/gui/hooks/debug/DebugHudMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/model/MultipartBakedModelMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/options/overlays/InGameHudMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/options/render_layers/RenderLayersMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/render/entity/CuboidMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/render/gui/font/GlyphRendererMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/render/gui/outlines/WorldRendererMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/render/particle/BillboardParticleMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/render/world/clouds/WorldRendererMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/render/world/sky/WorldRendererMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/shader/uniform/ShaderProgramMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/textures/animations/tracking/DrawContextMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/textures/animations/tracking/SpriteContentsAnimatorImplMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/textures/mipmaps/MipmapHelperMixin.java # src/main/java/me/jellysquid/mods/sodium/mixin/features/world/storage/ClientChunkMapMixin.java # src/main/java/net/caffeinemc/mods/sodium/client/SodiumClientMod.java # src/main/java/net/caffeinemc/mods/sodium/client/compatibility/checks/EarlyDriverScanner.java # src/main/java/net/caffeinemc/mods/sodium/client/compatibility/checks/ModuleScanner.java # src/main/java/net/caffeinemc/mods/sodium/client/compatibility/workarounds/Workarounds.java # src/main/java/net/caffeinemc/mods/sodium/client/gl/arena/staging/MappedStagingBuffer.java # src/main/java/net/caffeinemc/mods/sodium/client/gl/buffer/IndexedVertexData.java # src/main/java/net/caffeinemc/mods/sodium/client/gl/shader/GlProgram.java # src/main/java/net/caffeinemc/mods/sodium/client/gl/shader/ShaderParser.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/SodiumGameOptionPages.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/SodiumGameOptions.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/SodiumOptionsGUI.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/console/Console.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/console/ConsoleHooks.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/console/ConsoleRenderer.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/options/OptionImpact.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/options/control/ControlElement.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/options/control/CyclingControl.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/options/control/SliderControl.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/options/control/TickBoxControl.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/options/storage/MinecraftOptionsStorage.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/prompt/ScreenPrompt.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/screen/ConfigCorruptedScreen.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/widgets/AbstractWidget.java # src/main/java/net/caffeinemc/mods/sodium/client/gui/widgets/FlatButtonWidget.java # src/main/java/net/caffeinemc/mods/sodium/client/model/color/ColorProvider.java # src/main/java/net/caffeinemc/mods/sodium/client/model/color/ColorProviderRegistry.java # src/main/java/net/caffeinemc/mods/sodium/client/model/color/DefaultColorProviders.java # src/main/java/net/caffeinemc/mods/sodium/client/model/color/interop/BlockColorsExtended.java # src/main/java/net/caffeinemc/mods/sodium/client/model/light/data/ArrayLightDataCache.java # src/main/java/net/caffeinemc/mods/sodium/client/model/light/data/HashLightDataCache.java # src/main/java/net/caffeinemc/mods/sodium/client/model/light/data/LightDataAccess.java # src/main/java/net/caffeinemc/mods/sodium/client/model/light/flat/FlatLightPipeline.java # src/main/java/net/caffeinemc/mods/sodium/client/model/light/smooth/SmoothLightPipeline.java # src/main/java/net/caffeinemc/mods/sodium/client/model/quad/BakedQuadView.java # src/main/java/net/caffeinemc/mods/sodium/client/model/quad/ModelQuad.java # src/main/java/net/caffeinemc/mods/sodium/client/model/quad/ModelQuadView.java # src/main/java/net/caffeinemc/mods/sodium/client/model/quad/blender/BlendedColorProvider.java # src/main/java/net/caffeinemc/mods/sodium/client/model/quad/properties/ModelQuadFacing.java # src/main/java/net/caffeinemc/mods/sodium/client/render/SodiumWorldRenderer.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/ChunkUpdateType.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/DefaultChunkRenderer.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/RenderSection.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/RenderSectionManager.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/ShaderChunkRenderer.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/SharedQuadIndexBuffer.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/ChunkBuildContext.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/ChunkBuildOutput.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/buffers/BakedChunkModelBuilder.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/buffers/ChunkModelBuilder.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/executor/ChunkBuilder.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/executor/ChunkJob.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/executor/ChunkJobCollector.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/executor/ChunkJobResult.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/executor/ChunkJobTyped.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/pipeline/BlockRenderCache.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/pipeline/BlockRenderContext.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/pipeline/BlockRenderer.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/pipeline/DefaultFluidRenderer.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/pipeline/FluidRenderer.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/tasks/ChunkBuilderMeshingTask.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/compile/tasks/ChunkBuilderTask.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/data/SectionRenderDataStorage.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/map/ChunkTrackerHolder.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/occlusion/OcclusionCuller.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/region/RenderRegion.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/region/RenderRegionManager.java # src/main/java/net/caffeinemc/mods/sodium/client/render/chunk/terrain/TerrainRenderPass.java # src/main/java/net/caffeinemc/mods/sodium/client/render/immediate/CloudRenderer.java # src/main/java/net/caffeinemc/mods/sodium/client/render/immediate/model/EntityRenderer.java # src/main/java/net/caffeinemc/mods/sodium/client/render/immediate/model/ModelCuboid.java # src/main/java/net/caffeinemc/mods/sodium/client/render/immediate/model/ModelPartData.java # src/main/java/net/caffeinemc/mods/sodium/client/render/texture/SpriteContentsExtended.java # src/main/java/net/caffeinemc/mods/sodium/client/render/texture/SpriteContentsExtension.java # src/main/java/net/caffeinemc/mods/sodium/client/render/texture/SpriteUtil.java # src/main/java/net/caffeinemc/mods/sodium/client/render/vertex/VertexConsumerTracker.java # src/main/java/net/caffeinemc/mods/sodium/client/render/vertex/VertexFormatDescriptionImpl.java # src/main/java/net/caffeinemc/mods/sodium/client/render/vertex/buffer/BufferBuilderExtension.java # src/main/java/net/caffeinemc/mods/sodium/client/render/vertex/buffer/DirectBufferBuilder.java # src/main/java/net/caffeinemc/mods/sodium/client/render/vertex/buffer/ExtendedBufferBuilder.java # src/main/java/net/caffeinemc/mods/sodium/client/render/vertex/buffer/SodiumBufferBuilder.java # src/main/java/net/caffeinemc/mods/sodium/client/render/viewport/Viewport.java # src/main/java/net/caffeinemc/mods/sodium/client/util/MathUtil.java # src/main/java/net/caffeinemc/mods/sodium/client/util/ModelQuadUtil.java # src/main/java/net/caffeinemc/mods/sodium/client/util/NativeImageHelper.java # src/main/java/net/caffeinemc/mods/sodium/client/util/sorting/VertexSorters.java # src/main/java/net/caffeinemc/mods/sodium/client/world/BiomeSeedProvider.java # src/main/java/net/caffeinemc/mods/sodium/client/world/PaletteStorageExtended.java # src/main/java/net/caffeinemc/mods/sodium/client/world/ReadableContainerExtended.java # src/main/java/net/caffeinemc/mods/sodium/client/world/WorldSlice.java # src/main/java/net/caffeinemc/mods/sodium/client/world/biome/BiomeColorCache.java # src/main/java/net/caffeinemc/mods/sodium/client/world/biome/BiomeSlice.java # src/main/java/net/caffeinemc/mods/sodium/client/world/cloned/ChunkRenderContext.java # src/main/java/net/caffeinemc/mods/sodium/client/world/cloned/ClonedChunkSection.java # src/main/java/net/caffeinemc/mods/sodium/client/world/cloned/ClonedChunkSectionCache.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/MinecraftClientMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/MinecraftMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/gui/LevelLoadStatusManagerMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/gui/WorldLoadingStateMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/model/colors/BlockColorsMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/model/colors/ItemColorsMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/model/quad/BakedQuadMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/render/immediate/consumer/BufferBuilderMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/render/immediate/consumer/EntityOutlineGeneratorMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/render/immediate/consumer/OutlineVertexConsumerMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/render/immediate/consumer/OverlayVertexConsumerMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/render/immediate/consumer/SheetedDecalTextureGeneratorMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/render/immediate/consumer/SpriteCoordinateExpanderMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/render/immediate/consumer/SpriteTexturedVertexConsumerMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/render/immediate/consumer/VertexConsumerProviderImmediateMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/render/immediate/consumer/VertexConsumersMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/render/immediate/consumer/VertexMultiConsumerMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/render/world/LevelRendererMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/render/world/WorldRendererMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/world/chunk/EmptyPaletteStorageMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/world/chunk/PackedIntegerArrayMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/world/chunk/PalettedContainerMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/world/chunk/SimpleBitStorageMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/core/world/map/ClientWorldMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/debug/checks/AsyncTextureMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/debug/checks/FramebufferMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/debug/checks/MainTargetMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/debug/checks/RenderTargetMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/debug/checks/SpriteAtlasTextureMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/debug/checks/TextureAtlasMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/debug/checks/WindowFramebufferMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/gui/hooks/debug/DebugHudMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/gui/hooks/debug/DebugScreenOverlayMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/gui/screen/LevelLoadingScreenMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/model/MultiPartBakedModelMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/model/MultipartBakedModelMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/options/overlays/GuiMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/options/overlays/InGameHudMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/options/render_layers/ItemBlockRenderTypesMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/options/render_layers/RenderLayersMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/entity/CubeMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/entity/CuboidMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/entity/shadows/EntityRenderDispatcherMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/gui/font/BakedGlyphMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/gui/font/GlyphRendererMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/gui/outlines/LevelRendererMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/gui/outlines/WorldRendererMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/immediate/DirectionMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/immediate/buffer_builder/sorting/VertexSorterMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/model/block/BlockModelRendererMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/model/item/ItemRendererMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/particle/BillboardParticleMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/particle/SingleQuadParticleMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/world/clouds/LevelRendererMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/world/clouds/WorldRendererMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/world/sky/LevelRendererMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/render/world/sky/WorldRendererMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/shader/uniform/ShaderInstanceMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/shader/uniform/ShaderProgramMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/textures/animations/tracking/DrawContextMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/textures/animations/tracking/GuiGraphicsMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/textures/animations/tracking/SpriteContentsAnimationFrameAccessor.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/textures/animations/tracking/SpriteContentsAnimatorImplMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/textures/animations/tracking/SpriteContentsMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/textures/animations/tracking/SpriteContentsTickerMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/textures/animations/upload/SpriteContentsAnimationFrameAccessor.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/textures/animations/upload/SpriteContentsInterpolationMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/textures/mipmaps/MipmapGeneratorMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/textures/mipmaps/MipmapHelperMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/world/biome/BiomeMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/world/storage/ClientChunkCacheMixin.java # src/main/java/net/caffeinemc/mods/sodium/mixin/features/world/storage/ClientChunkMapMixin.java
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