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.ycm_extra_conf.py
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.ycm_extra_conf.py
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# This file is NOT licensed under the GPLv3, which is the license for the rest
# of YouCompleteMe.
#
# Here's the license text for this file:
#
# This is free and unencumbered software released into the public domain.
#
# Anyone is free to copy, modify, publish, use, compile, sell, or
# distribute this software, either in source code form or as a compiled
# binary, for any purpose, commercial or non-commercial, and by any
# means.
#
# In jurisdictions that recognize copyright laws, the author or authors
# of this software dedicate any and all copyright interest in the
# software to the public domain. We make this dedication for the benefit
# of the public at large and to the detriment of our heirs and
# successors. We intend this dedication to be an overt act of
# relinquishment in perpetuity of all present and future rights to this
# software under copyright law.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
# OTHER DEALINGS IN THE SOFTWARE.
#
# For more information, please refer to <http://unlicense.org/>
import itertools
import glob
import logging
import logging.handlers
import os
import ycm_core
logger = logging.getLogger('ycm_extra_conf')
# Uncomment to save debugging output if you are having issues with YCM completion.
# See https://github.com/Valloric/YouCompleteMe/issues/1560
# LOG_FILENAME = '/tmp/tsnecuda_ycm_extra_conf.py.out'
# logger.setLevel(logging.DEBUG)
# handler = logging.handlers.RotatingFileHandler(LOG_FILENAME, maxBytes=1024 * 64, backupCount=1)
# logger.addHandler(handler)
def DirectoryOfThisScript():
return os.path.dirname(os.path.abspath(__file__))
# These are the compilation flags that will be used in case there's no
# compilation database set (by default, one is not set).
# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR.
flags = [
'-Wall',
'-Wextra',
'-Werror',
'-pedantic',
'-std=c++11',
'-Isrc',
'-Isrc/include',
'-Isrc/include/kernels',
'-Ithird_party/FIt-TSNE/src',
'-I/usr/include',
'-I/usr/local/include',
]
# Set this to the absolute path to the folder (NOT the file!) containing the
# compile_commands.json file to use that instead of 'flags'. See here for
# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
#
# You can get CMake to generate this file for you by adding:
# set(CMAKE_EXPORT_COMPILE_COMMANDS 1)
# to your CMakeLists.txt file.
#
# Most projects will NOT need to set this to anything; you can just change the
# 'flags' list of compilation flags. Notice that YCM itself uses that approach.
compilation_db_globs = [os.path.join(DirectoryOfThisScript(), p) for p in (
"build/compile_commands.json",
"cmake/*/compile_commands.json")
]
logger.debug("compilation_db_globs: %s" % compilation_db_globs)
compilation_dbs = sorted(
itertools.chain.from_iterable(glob.glob(g) for g in compilation_db_globs),
key=lambda f: -os.path.getmtime(f)
)
logger.debug("compilation_dbs: %s" % compilation_dbs)
if compilation_dbs:
logger.debug("loading compilation db: %s" % compilation_dbs[0])
database = ycm_core.CompilationDatabase(os.path.dirname(compilation_dbs[0]))
else:
database = None
SOURCE_EXTENSIONS = ['.cu', '.cpp', '.cxx', '.cc', '.c', '.m', '.mm']
HEADER_EXTENSIONS = ['.h', '.hxx', '.hpp', '.hh', ".fwd.hh"]
def MakeRelativePathsInFlagsAbsolute(flags, working_directory):
if not working_directory:
return list(flags)
new_flags = []
make_next_absolute = False
path_flags = ['-isystem', '-I', '-iquote', '--sysroot=']
for flag in flags:
new_flag = flag
if make_next_absolute:
make_next_absolute = False
if not flag.startswith('/'):
new_flag = os.path.join(working_directory, flag)
for path_flag in path_flags:
if flag == path_flag:
make_next_absolute = True
break
if flag.startswith(path_flag):
path = flag[len(path_flag):]
new_flag = path_flag + os.path.join(working_directory, path)
break
if new_flag:
new_flags.append(new_flag)
return new_flags
def IsHeaderFile(filename):
return any(filename.endswith(ext) for ext in HEADER_EXTENSIONS)
def HeaderFileBase(filename):
for ext in HEADER_EXTENSIONS:
if filename.endswith(filename):
return filename[len(ext):]
return None
def GetCompilationInfoForFile(filename):
logger.debug("GetCompilationInfoForFile filename: %s" % filename)
# The compilation_commands.json file generated by CMake does not have entries
# for header files. So we do our best by asking the db for flags for a
# corresponding source file, if any. If one exists, the flags for that file
# should be good enough.
if IsHeaderFile(filename):
basename = HeaderFileBase(filename)
for extension in SOURCE_EXTENSIONS:
replacement_file = basename + extension
if os.path.exists(replacement_file):
logger.debug("GetCompilationInfoForFile resolved header equiv: %s" % replacement_file)
compilation_info = database.GetCompilationInfoForFile(
replacement_file)
if compilation_info.compiler_flags_:
return compilation_info
else:
logger.debug("GetCompilationInfoForFile header fallback: %s" % "src/core/pose/Pose.cc")
compilation_info = database.GetCompilationInfoForFile(
os.path.join(DirectoryOfThisScript(), "src/core/pose/Pose.cc"))
if compilation_info.compiler_flags_:
return compilation_info
return None
return database.GetCompilationInfoForFile(filename)
def FlagsForFile(filename, **kwargs):
logger.debug("FlagsForFile: %s" % filename)
if database:
# Bear in mind that compilation_info.compiler_flags_ does NOT return a
# python list, but a "list-like" StringVec object
compilation_info = GetCompilationInfoForFile(filename)
compilation_info = {
"compiler_flags": list(compilation_info.compiler_flags_),
"compiler_working_dir": compilation_info.compiler_working_dir_
}
logger.debug("compilation_info: %s" % compilation_info)
else:
compilation_info = None
if compilation_info and compilation_info["compiler_flags"]:
final_flags = MakeRelativePathsInFlagsAbsolute(
compilation_info["compiler_flags"],
compilation_info["compiler_working_dir"]
)
else:
relative_to = DirectoryOfThisScript()
final_flags = MakeRelativePathsInFlagsAbsolute(flags, relative_to)
logger.debug("final_flags: %s" % final_flags)
return {'flags': final_flags}