Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Input System Error Spam #69

Open
Waffle1434 opened this issue May 14, 2024 · 0 comments
Open

Input System Error Spam #69

Waffle1434 opened this issue May 14, 2024 · 0 comments

Comments

@Waffle1434
Copy link

I get a constant stream of errors in the log when I hit play, without fail, every time even after project reload.

InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings.
UnityEngine.UIElements.DefaultEventSystem+Input.GetAxisRaw (System.String axis) (at <fe7a0fa708534184bcd39b65327ff33e>:0)
UnityEngine.UIElements.DefaultEventSystem.GetRawMoveVector () (at <fe7a0fa708534184bcd39b65327ff33e>:0)
UnityEngine.UIElements.DefaultEventSystem.ShouldSendMoveFromInput () (at <fe7a0fa708534184bcd39b65327ff33e>:0)
UnityEngine.UIElements.DefaultEventSystem.SendInputEvents () (at <fe7a0fa708534184bcd39b65327ff33e>:0)
UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) (at <fe7a0fa708534184bcd39b65327ff33e>:0)
UnityEngine.UIElements.UIElementsRuntimeUtility.UpdateRuntimePanels () (at <fe7a0fa708534184bcd39b65327ff33e>:0)
UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdateRuntimePanels () (at <1c87cf3086794d3c87ca91b65a06d402>:0)

I directly downloaded the v1.10 sample project and made no modifications. I'd suggest changing the Active Input Handling setting in Player Settings to Both as evidently something is still using it.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant