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Enable glitchy ground primitives on IE 11 #4899

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mramato opened this issue Jan 23, 2017 · 1 comment
Closed

Enable glitchy ground primitives on IE 11 #4899

mramato opened this issue Jan 23, 2017 · 1 comment
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good first issue An opportunity for first time contributors type - enhancement

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@mramato
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mramato commented Jan 23, 2017

I was talking with @bagnell on Friday and learned that we could actually enable ground primitives on machines without frag_depth but it would lead to artifacts when inside of the shadow volume. I had no idea this was an option and personally feel like it's a much better solution than having ground primitives not work at all.

Can we open a PR with making this behavior the default and ask our users to experiment with it and let us know what they think? For many cases where you are nowhere near the shadow volume, this solution is ideal.

@pjcozzi pjcozzi added good first issue An opportunity for first time contributors and removed cleanup labels Jan 23, 2017
@pjcozzi
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pjcozzi commented Jan 23, 2017

+1 from me. @bagnell can you please do this?

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Labels
good first issue An opportunity for first time contributors type - enhancement
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