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Shadow volumes (underpinnings of all the polygon/corridor stuff that's clamped to ground) seem to be broken at distances close to the camera. It kind of looks like the camera's near plane is causing problems here. Steps to reproduce:
launch the Ground Clamping Sandcastle in master
select Draw Rectangle
go to a corner and zoom in to a view something like this:
@bagnell do you think this might be related to changes in #5851?
The text was updated successfully, but these errors were encountered:
Shadow volumes (underpinnings of all the polygon/corridor stuff that's clamped to ground) seem to be broken at distances close to the camera. It kind of looks like the camera's near plane is causing problems here. Steps to reproduce:
Ground Clamping
Sandcastle inmaster
Draw Rectangle
@bagnell do you think this might be related to changes in #5851?
The text was updated successfully, but these errors were encountered: