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KHR_materials_common test failure in master #7205

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OmarShehata opened this issue Oct 30, 2018 · 1 comment · Fixed by #7206
Closed

KHR_materials_common test failure in master #7205

OmarShehata opened this issue Oct 30, 2018 · 1 comment · Fixed by #7206

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@OmarShehata
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This test is failing in master:

 Scene/Model
    × loads a glTF with KHR_materials_common using a black ambient/directional light
        Expected to render [51,51,51,255], but actually rendered [61,61,61,255].
            at <Jasmine>
            at Specs/Scene/ModelSpec.js:2083:27
            at Promise.then (Source/ThirdParty/when.js:196:34)
            at Source/ThirdParty/when.js:297:13
            at processQueue (Source/ThirdParty/when.js:647:4)

I haven't investigated if it's just a matter of adding an epsilon or if this is something that has broken.

@lilleyse
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It looks like this requires a gltf-pipeline fix. Empty nodes containing light extensions are being removed. I'm looking into it.

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2 participants