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OriginsTweaks Changelogs

[Version 1.16 [Minecraft 1.20.2]]

Gameplay Changes

  • Fixed a bug with the Base Elytrian having the Wing selector instead of the OriginsTweaks Elytrian.

Technical Changes

  • Bumped version to 1.16.3.
  • Changed dependencies of minecraft and origins to allow versions greater than the current minor version. Using OriginsTweaks in combination with any alpha build of the Origins Mod will most likely break stuff. Please don't report bugs if you're not using the recommended version of Origins.

Gameplay Changes

  • Merlings now respawn in a deep ocean biome if available.

  • Phantoms now only require any level of fire protection on the helmet slot in order to prevent burning.

  • Burning Wrath cooldown was increased to 60 seconds, and the burn time was reduced to 30 seconds.

  • Carnivore, Vegetarian and Natural Hunter now use Origins: Dietary Delight tagging to extend mod compatibility.

  • Feline's "Nocturnal" power is no longer disabled when submerged in water.

  • Shulk's "Protective Shell" ability moved to "Sturdy Skin".

    • Base armor changed to 3.
    • Up to 7 bonus armor can be gained by pressing sneak for a while, for a total of 10 (5 chestplates)
    • Armor does not run out over time, but taking a hit over 3 hearts removes 1 bonus armor point and disables buildup for 30 seconds.
  • Phasing vision increased from 10 to 16.

  • "Aurophobia" renamed to "Soulbound"

    • Added duration stacking saturation and regeneration effects when near soul fire or in a soulsand valley biome.
  • Added a dolphins grace effect for 3 seconds upon activating the merling dash.

  • Changed "Teleportaton" ability to properly prevent suffocation after pearling.

  • Made Changes to "Gift of the Skies".

    • Launch and ascend now allow using up all remaining stamina points.
    • Prevent stamina regeneration if it hits 0 while gliding.

Technical Changes

  • Updated Mod to version 1.16.2.

  • Updated Gradle files to match latest fabric example mod.

  • Now uses Origins: Dietary Delights to standardize dietary tags and add mod compatibility.

  • Improved various tags not replaced by Dietary Delights.

  • Added an options Layer to Elytrian to pick texture and rendering of the Elytra.

  • Rebased all changed powers previously in Origins to OriginsTweaks to allow optional usage of vanilla origins.

  • Added an option layer prior to the Origins Layer to choose wether OriginsTweaks or Origins Mod Origins are pickable for a single player.

Gameplay Changes

  • Reworked the removed Reflex mechanic; Enderiand now dodge small projectiles in a 5 second cooldown while taking no damage. Added to ender_body.

  • Reworked gift_of_the_skies. Gliding no longer drains stamina, but restores it slowly. Increased stamina cost of launch and ascend. Armor greater than 12 will now prevent launch and ascend instead of increasing stamina cost. Separated launch from ascend and increased cooldown to 10 seconds for launch.

Technical Changes

  • Updated Mod to Version 1.16.1

  • Dependencies changed to require any version of Minecraft 1.20.x and Origins 1.12.x.

  • Removed custom resource indicator for Arachnid's climbing ability, used an community one instead.

  • Removed shulker_inventory power override, since it changed to be indentical to base origins again.

  • Removed origins spawn and parrot sound effects.

  • Tweaked some conditions to more be more accurate.

  • Added a built-in Resourcepack for replacing Elytrian Wings with the vanilla elytra texture, WIP...

Fixes

  • Removed turtle_helmet power from merling since it was removed in the last update.

  • Fixed more typos and rephrased some descriptions.

This is a big one.

  • Updated to Minecraft 1.20.2
  • Updated to Origins >= 1.12.
    • Since power and action types were used that have been added after Origins 1.12, this version unfortunately no longer supports older than Origins 1.12.0 or Minecraft 1.20.2.
  • Changed dependencies to require any version of Fabric API and Pehkui, to avoid issues with future releases of origins and outdated / bugged pehkui releases.
  • Fixed various formatting inconsistencies.
  • Fixed various missing translation keys.
  • Fixed some typos.
  • Merged, moved and rearranged various powers and sub-powers to make origins descriptions less cluttered.
  • Changed burn_in_daylight to require either or both a netherite helmet and any level of fire resistance on the helmet slot.
  • Extended the time that burning_wrath sets the player on fire from 10 to 60 seconds.
  • Added a missing toggle badge to Feline's cat_vision.
  • Switched the shulker inventory keybind from secondary_active to primary_active.
  • Tweaked zora_dash velocity numbers and added the power to swim_speed.
  • Fixed the missing cooldown bar for throw_ender_pearl and restricted it's usage while recall beacon is active.
  • Added a badge to water_breathing hinting towards ways to counter this drawback.
  • Removed power antigravity_power from shulk.
  • Removed the weakness debuff from aurophobia.
  • Removed power cloud from merling.
  • Removed power reflex from enderian.
    • Added a projectile immunity to ender_body instead.
  • Removed power evil_presence from avian.
  • Decreased volume for feline's purring sound while asleep.
  • Reduced divergence of firecharged_projectiles from 2 to 1.
  • Changed heavens_grace projectile damage bonus to use multiply_base_multiplicative instead of multiply_total_multiplicative.
  • Changed master_of_webs cobweb crafting to use 2 string instead of 9, changed string_refill accordingly.
  • Split up master_of_webs into two powers.
    • spider_silk now contains the webshot and silk_resource (formerly string_resource) sub-powers.
    • webshot now grapples towards entities instead of trapping them.
    • Reintroduced vanilla webbing sub-power from master_of_webs in connection to silk_resource.
  • Changed protective_shell to disable buildup for 3 seconds instead of a complicated break mechanic, and reduced shell damage taken on hit.
  • Removed power seventh_sense from feline.
  • Changed volume of spectral_wail to be more accurate with the range of the ability.
  • Removed power thermal_lift from blazeborn.
  • Removed power turtle_helmet from merling.

[Version 1.15 [Minecraft 1.20.0 / 1.20.1]]

  • Removed quilt_mod.json because quilt natively supports fabric mods (and I'm too stupid to use quilt metadata).
    • closes #41.
  • Made changes to Merling's Dash ability.
    • Reduced base dash velocity from 2 to 1.5.
    • The dash now increases velocity by 0.5 per level of depth strider.
  • Added quilt_mod.json for quilt metadata.
  • Fixed Enderian's Recall not toggling back off after the player died.
  • Added Description Assets for use within the README.md.
  • Changed README.md.
    • Used proper header incrementation.
    • Updated descriptions.
  • Added a toggle to Feline's Cat Vision.
  • Added a 5 seconds invincibility window against suffocation when an enderian teleports via pearl.
  • Negated mining speed penalty when climbing.
  • Increased velocity when using webshot to make it easier to recover from a fall off of a platform such as end islands.
  • Reduced cooldown of webbing entities from 10 to 5 seconds.
  • Mining Cobweb is faster and will now always return cobweb items.
  • Fixed Arachnid's Climbing ability still acting weird due to it somehow getting mixed up with the webshot keybind
  • Reworked Enderian's Recall ability to work better in Multiplayer.
    • No longer randomly activates after the resource runs out and cooldown has passed.
    • Cooldown is now visible using a pink resource bar with an X.
    • No longer teleports to the nearest recall beacon instead of the user's own beacon.
    • The Beacon now force loads chunks until teleported back.
      • This enables teleporting back from any distance.
      • Also has the neat side effect of a less laggy teleport in Singleplayer.
    • The Shader effect applied when the ability is used is now togglable with F4.
  • The Reflex ability's Cooldown Resource is now only visible when the Cooldown is active.
  • Fixed a typo in the Terrestria's wood and logs block tag which prevented it from loading.
  • Undone dependency metadata change listed in the previous release's changelog.
  • Updated Pehkui Dependency metadata to support Version 3.3.3 or newer due to it being the only version that supports 1.19.0.
  • Added proper integration with the Mod menu API.
    • Set Origins as parent for this mod.
    • Enabled Update Checker.
  • Modified and added new Block tags to make Feline's Claw ability work with earlier versions of Minecraft.
  • Changed diet abilities.
    • Carnivore no longer has the condition of "origins:meat" to prevent issues with mixed food.
    • Avians have now a separate item tag for their vegetarian diet.
    • Foods that are an even mix of vegetarian and carnivore ingredients are ignored by both diets (for example rabbit stew).
  • Added compatibility for Terrestria and Cinderscapes.
    • Felines can now use (quarter) logs and wood from these mods to resharpen their claws.
    • Carnivores can't eat Bramble Berries from Cinderscapes.
  • Added compatibility for Farmer's Delight.
    • Added vegetable based foods to Avian's vegetarian diet.
    • Added meat based foods to arachnid's carnivore diet.
    • Mixed foods added by Farmer's Delight are ignored by both diets.
    • Added foods based off of feline prey such as chicken and fish to feline's saturation buff.
  • Fixed conditions for climbing inside cobwebs for the arachnid as this somehow granted the Arachnid Creative flight (confusion).
  • Reverted change of needing one free hand for the Arachnid's web shot, because this was just annoying to deal with when accidentally picking up stuff.
  • Added a proper name and description for Feline's natural Hunter Ability.
  • Fixed grammar mistakes in CHANGELOG.md.
  • Enderian's Reflex Ability now requires you to sneak to avoid unwanted teleportation, for example when in caves.
  • Updated Dependency metadata.
    • Supports Minecraft 1.20.0 and 1.20.1.
    • Requires Origins 1.10.
    • Requires Pehkui 3.7.6.
  • Firecharged no longer requires being on fire.
  • Added Cherry Logs, Cherry Wood and Bamboo Blocks to block tag for sharpening feline's claws.
    • Due to this change this version is unfortunately no longer compatible with versions older than 1.20.0, as unregistered blocks inside block tags will not load the block tag in the first place, breaking the ability.
    • I may fix this in the next release.
  • Changed Reflex in both nether and non-nether (Bug #35).
    • In the Overworld and below the nether-roof the Enderian may teleport up at most 16 blocks at a time.
    • Enderians above the nether-roof (> 128) will always teleport to the bottom regardless of y coordinates.

[Version 1.14 [Minecraft 1.19.4]]

  • Fixed power Reflex only working in the Nether.
  • Tweaked Reflex's conditions to accept any Projectile instead of Arrows only.
  • Changed Dependencies to accept any version of Minecraft above 1.19.2 and any Version of Origins above 1.6.0
  • Ported OriginsTweaks 1.14.3 to Minecraft 1.19.2 by request.
  • Removed unnecessary empty lines in Main.java.
  • Updated Version and Pehkui Dependency in fabric.mod.json
  • Removed translations files due to translation keys being broken with badges at the moment.
  • Reordered Arachnid's Powers.
  • Reordered Avian's Powers.
  • Reordered Blazeborn's Powers.
  • Reworked origins:burning_wrath.
    • Added active sub-power to put the player on fire.
    • Damage bonus when on fire is 25% more instead of adding 3 health points.
    • Added lighting campfires and fueling furnaces / brewing stands as sub power.
  • Removed power blazing_touch as it has been integrated into burning_wrath.
  • Made Shulker Inventory drop when power has been lost, instead of deleting the items.
  • Fixed a bug with weak_arms not reducing mining speed.
  • Using Pickaxes with Efficiency III or higher now bypasses weak_arms mining speed and restrictions.
  • Changed name of aurophobia to Mortis, a reference to the game Faith: the unholy trinity.
  • Added minecraft:entity.cat.purreow alongside minecraft:entity.cat.ambient as ambient sound effect.
  • Added a minecraft:entity.cat.purr sound loop when felines are detected asleep in a bed.
  • Changed Firecharged Projectile.
    • Renamed from Firecharged Projectile to Firecharged.
    • Now requiring being on fire.
  • Restricted Firework Rocket use within gift_of_the_skies.
  • Removed power revved_up.
  • Changed sharp_claws.
    • resharpening claws now use more accurate sounds depending on block material.
    • Resharpening using wood (logs / wood) now is twice af effective as fabric (wool / carpet).
  • Power thermal_lift now requires being on fire.
  • Changed block tag natural_stone.
    • Now includes:
      • stone
      • coal ore
      • copper ore
      • iron ore
      • gold ore
      • redstone ore
      • emerald ore
      • lapis ore
      • diamond ore
      • ancient debris
      • granite
      • diorite
      • andesite
      • sandstone
      • smooth sandstone
      • red sandstone
      • smooth red sandstone
      • smooth basalt
      • calcite
      • block of amethyst
      • budding amethyst
      • tuff
      • dripstone block
      • netherrack
      • basalt
      • magma block
      • end stone
  • Changed block tag sturdy_stone.
    • Now includes:
      • deepslate
      • reinforced deepslate
      • deepslate coal ore
      • deepslate iron ore
      • deepslate copper ore
      • deepslate gold ore
      • deepslate redstone ore
      • deepslate emerald ore
      • deepslate lapis ore
      • deepslate diamond ore
      • obsidian
      • crying obsidian
      • blackstone
      • gilded blackstone
  • Added Block tag pickaxes for conditions used in weak_arms.
  • Fixed Issue #34, where the Enderian would get stuck on the Nether-roof when dodging arrows.
  • Fixed slow_falling not working due to it using originstweaks: identifier instead of origins: within toggle conditions.
    • Also changed the keybinding to use primary active.
  • Restricted dual_wielding to only swing the Offhand and trigger the cool down when 2 identical swords are in off- and mainhand.
  • Changed order of powers for avian.
  • Readded heavens_grace.
    • Changed Damage modifier to increase total damage by 25% instead of a fixed bonus of 3.5 hearts.
  • Tweaked various damage modifiers because I can't read.
  • Changed power arthropod_appearance.
    • Only Reduces fall damage after 30 blocks by 27 instead of resetting it and then reducing it by 30.
  • Removed power dual_wielding due to it being broken as hell.
  • Added power evil presence to avian.
    • Provides a resource bar ranging from 0 to 7, indicating how many undead mobs are nearby.
    • Grants a 30% damage bonus against undead mobs.
  • Tweaked master_of_webs.
    • Rearranged badges.
    • Added Visual effects and sounds when restocking string supply.
    • Removed loot table for cobwebs returning 9 string as cobwebs won't drop string without a sword.
  • Reworked power gift_of_the_skies.
    • Renamed power originstweaks:flap to originstweaks:gift_of_the_skies.
    • Replaced the Cool down for the launch with a stamina system, used by the Elytra glide, launch and flapping wings abilities.
  • Nerfed power spectral_wail.
    • Changed conditions for entity glow from !=0 to <= 30 and >20 to only activate for the first 10 seconds of the 30 seconds duration.
  • Fixed power recall.
    • Fixed a bug where the power would turn itself on randomly.
  • Fixed and nerfed power cloud.
    • Changed active time from 5 minutes to 2:30 minutes.
    • Fixed a bug where the power would turn itself off immediately after turning it on.
    • Changed conditions so that the cloud cannot be summoned when in water.
  • Reworked power antigravity_bullet.
    • Changed Description to mention a Shulker Bullet rather than an Antigravity Bullet.
    • Set Projectile speed from 0.75 to 1.
    • Set Projectile Divergence to 0.
    • Added NBT tag {NoGravity:1} to Projectile, making it unaffected by Gravity.
    • Swapped active keybindings with shulker_inventory for easier access.
  • Reworked power aquadynamic.
    • Changed Description to use proper English.
    • Changed Damage Modifiers to use non-Legacy Operations.
  • Added Parrot Imitations of Origin Ambient Sounds while riding on the Player's shoulder.
  • Reworked power arthropod_appearance.
    • Changed the Second Badge to describe the power more accurately.
    • Changed Damage Modifiers to use non-Legacy Operations.
  • Reworked power aurophobia.
    • Golden Tools no longer deal 125% Damage on Phantoms.
    • Gold related Blocks no longer inflict Slowness when in 5 Blocks proximity.
  • Reworked power blazing_touch.
    • Changed basic fire aspect to inflict fire for 8 seconds instead of 20, equivalent to Fire Aspect II.
    • Changed Revved fire aspect to inflict fire for 16 seconds instead of 40, equivalent to Fire Aspect IV.
    • Restricted both fire aspect powers to only work when the mainhand is empty.
    • Right-clicking furnaces, campfires and brewing stands while blazing touch is active now fuels / lights these blocks.
  • Reworked power firecharged_projectile.
    • Changed Cool down for the revved fireball from 50 to 200 ticks.
  • Reworked power flap.
    • Nerfed various velocity values in order to balance this power.
  • Removed power heavens_grace.
  • Added power master_of_webs to origins/powers for no_slowdown to work properly.
  • Changed Badge in master_of_webs.
    • Added a notice to use a sword when mining cobweb to get string refunded.
  • Changed power recall.
    • The bar now fully depletes when toggling it off.
  • Reopened Issue #32 because I managed to reproduce the bug.
  • Fixed a bug with power reflex.
    • Negative Damage causes arrows to bounce off of the player, fixed by instead setting the total damage to 1.
  • Closed Issue #32 as this bug is now fixed.
  • Added a sound effect to power sharp_claws when resharpening claws.
  • Balanced power thermal lift.
    • Changed usage cost to be 5 resource unit per tick instead of 1.
    • Changed resource to recharge 3 resource units per tick instead of 5.
  • Removed power toxic_coating as Arachnid has too many abilities.
  • Fixed a Bug with recall.
    • Added a Cool down of 10 seconds between toggling the power off -> on, fixing a new beacon being created upon toggling off.

[Version 1.13 [1.19.3 Update / Unarchive of Project / Elytrian Rework]]

  • Added power originstweaks:cloud that provides Merlings a temporary Rain Cloud.
  • Power originstweaks:turtle_helmet has been hidden from the Merling Origin overview.
  • Merlings now can gain air by wearing turtle helmets and bathing in cauldrons.
  • Water Bottles now fully replenish Merling's Air.
  • Turtle helmets slow down air use by ⅞.
  • Removed a condition in all <origin>_sounds.json files, which crashes the game when Origins Classes is not present.
  • Removed ambient sounds from merling because minecraft:entity.cod.ambient does not exist (dummy past me).
  • Unarchived Project.
  • Updated to 1.19.3.
  • Reworked Elytrian.
  • Moved elytra power to Gift of the Skies, and changed texture for the worn elytra.
  • Moved Launch to Gift of the Skies and increased effectiveness.
  • Added power flap wings to maintain altitude.
  • Removed rocket boost power.
  • Removed restriction for Armor, instead wearing heavy armor weakens both Launch and Wing Flap.
  • Removed .mcfuntion files and integrated the commands into the powers itself.
  • Changed Recipe for crafting Cobweb to use only 2 String instead of 6 in parity with ReOrigins.
  • Removed minecraft:gilded_blackstone from the block tag origins:unphasable.
  • Closed Issue #32. Reason: Can't reproduce.
  • Changed Merling's Trident recipe.
  • Removed Origin Teams.

[Version 1.12 [1.19 Update]]

  • Fixed Aurophobia not working (#31).
  • Fixed Merling Trident Power not showing up and not having a name and description in the Origin Overview of Merling.
  • Fixed Blazing Touch not reducing revving resource when hitting another Entity. (#29).
  • Temporarily removed Orb of Origins Recipe.
  • Removed blur shader when hit by toxic coating.
  • Updated Dependencies to support Pehkui Version 3.4.1.
  • Updated to 1.19.0
  • Removed Arachnid ability to catch entities in cobweb by melee attacks.
  • Added Arachnid Ability to catch entities in cobweb by hitting them with the cobweb grapple.
  • Reworked cool down for grapple, duration depends on whether entity was caught or block was grappled to.
  • Replaced execute_command actions that execute a /playsound command with a play_sound action type.
  • Added a shader for entities hit by a toxic coating arrow.

[Version 1.11 [Merling Rework]]

  • Changed file structure to be used as a proper mod.
  • Removed Coloring of Origins specific teams.
  • Fixed Arachnid's grapple sounds only playing for player Chromex_.
  • Added Logger message upon initialization.
  • refactored main package from net.chromexunderscore.originstweaks to com.chromexunderscore.originstweaks.
  • Merling Trident Recipe is now hidden, fixing Issue #25.
  • Aquadynamic damage multiplier reduced from times 1.5 to times 0.5 to properly output a 50% increase of damage.
  • Added power Zora Dash
    • Ability to dash underwater on a cool down
  • Changed power Hydro Knowledge, renamed to Aquadynamic.
    • Changed damage bonus from addition 4 to multiply_total 1.5
    • Melee is affected as well now.

[Version 1.10 [Enderian Buff]]

  • Migrated from Datapack to Fabric Mod
    • Changed pack.png from a lazy wrench pasted onto the Orb of Origins to a pixel-style wrench.
    • Added fabric.mod.json
    • Removed tellraw message upon datapack reload.
  • Changed pack_format from 9 to 10.
  • Protective Shell can now be broken.
    • -14 Shields when hit (Max Shields are 140)
    • 5 Seconds Cool down on recharge when hit.
  • Aurophobia stacking status effect increases every 5 seconds instead of 1.
  • Added power Reflex to Enderian.
    • Automatically dodges Arrows and negates damage on a Cool down.
  • Changed power Recall.
    • Enderian now shakes while in recall.
  • Hostile Mobs paired on Origin are now passive.
    • Spiders and Cave Spiders won't attack Arachnid.
    • Blazes won't attack Blazeborn.
    • Endermen won't attack Enderians.
    • Puffer fish and Dolphins won't attack Merling.
    • Phantoms won't attack Phantom.
    • Shulkers wont attack Shulk.
  • Replaced power Slender Body with Ender Body.
    • height, model width, eye height and reach have been changed.
  • Added power Recall Beacon to Enderian.
    • Secondary Active summons an AoE Cloud, which acts as a teleportation point. Forces teleport once completely uncharged. 30 seconds usage, up to 60 seconds to charge up fully.

[Version 1.9 [Avian Buff]]

  • Added power Toxic Coating to Arachnid.
    • Projectiles fired poison targets on a cool down.
  • Changed power Thermal Lift.
    • Reduced action over time loop to prevent lag.
  • Fixed Feline Power Sharp Claws
    • Added change resource action.
      • I forgor 💀.
  • Fixed Avian Power Dual Wielding
    • Restructured Raycast Action to support the bi-entity action.
  • Added Power Dual Wielding.
    • Ability to hit a second time with an offhand sword on a cool down.
    • Sword damages when hit entity.
    • Pets are ignored.
    • Enchantments and effects are ignored.
  • Changed Active keybinding in power Slow Falling from primary to secondary.

[Version 1.8 [Feline Buff]]

  • Tweaked Power Weak Arms
    • Set Mining Speed from 25% to 50%.
    • "Sturdy Stones" are now un-mineable unless under effect oof any Strength Potion.
    • Added Block Tag orginstweaks:sturdy_stone.
  • Added Power Sharp Claws
    • Unarmed Damage dealt is increased.
    • Sharpness Resource needed in order to apply buff.
    • Resource can be refilled by right-clicking on any blocks in tag originstweaks:resharpen_claws.
    • Added Block tag originstweaks:resharpen_claws.
  • Added Power Seventh Sense.
    • Feline Prey in a 16 Block radius will be inflicted glowing for 10 Seconds upon using this ability.
    • 30 Seconds Cool down
    • Feline Prey are entities specified in originstweaks:feline_prey, such as chickens, rabbits and fish.
    • Added Entity Type tag originstweaks:feline_prey.
  • Added Power Natural Hunter.
    • Food in tag originstweaks:feline_food have increased nourishment.
      • + 3 hunger, + 2 Saturation.
    • Added Item tag originstweaks:feline_food.

[Version 1.7 [Balancing, Mod Support & Fixes]]

  • Simplified Code for grappling Effects such as Swing Hand and using of String Resource.
  • Reduced local Z axis grappling power from 2.5 to 2.0 to balance reach buffs.
  • Fixed Blazing Touch
    • Removed ability to light candles and candle cakes due to bugs with Origins 1.4.1.
  • Fixed Master of Webs.
    • Changed power to execute on both Client and Server side to prevent waste of String resource and failure of grappling.
    • Increased grapple reach to better grapple onto Boss mobs.
    • Adjusted grapple strength to balance reach.
    • Increased Refill Cool down using String to suppress Item loss.
    • Changed fluid handling from any to none to fix being able to grapple onto Water or Lava.
    • Fixed inconsistent conditions for effects such as Swing Hand, hit command and command along ray.
  • Replaced function calls in sound powers with actual command to decrease chaos in function folder.
  • Removed block tag originstweaks:candles.
    • (For some reason, it reappeared again even though I'm sure I removed it in the last update?).
  • Fixed Origin Team for Feline.
  • Datapack Load Message now shows Version Number.
  • Updated Datapack to 1.18.2.
    • Changed Pack Format to 9.
  • Removed Block Tag.
    • Removed originstweaks:candle due to not being used.
  • Added Support for Charm.
    • Added Modded Gold Blocks to origintweaks:golden_blocks.
  • Fixed Team System
    • Added property "hidden": true to avoid showing up on the Origin info card.
    • Set seeFriendlyInvisibles of all Origin Teams to false.
    • Fixed Issue with VanillaTweaks' Datapack AFK Display not reapplying Origins Teams after revoking AFK status.
  • Balanced Phantom Power Aurophobia.
    • Decreased the gold-debuff range from 10 to 5.
    • Added Sub-power golden_armor.
      • Restricts armor in tag originstweaks:golden_armor to be equipped.
    • Added Item tag originstweaks:golden_armor.
  • Balanced Shulk power Protective Shell.
    • Changed Sneak Cool down from 0 Ticks to 2 ticks.
  • Balanced Blazeborn Power Blazing Touch.
    • Increased non-revved Fire Aspect Cool down from 20 Ticks to 200 Ticks.
    • Decreased Revved Cool down from 10 Ticks to 0 Ticks.
    • Added blocks in tags minecraft:candles and minecraft:candle_cakes to be lit.
    • Restrict Item use on Candle Cakes when sneaking to prevent it from being eaten when trying to light the candle.
  • Balanced Elytrian Power Need for Mobility
    • Removed Restriction of equipping Armor higher than Iron Tier.
    • Restricts usage of Elytra when wearing higher than Iron Tier.
  • Fixed Various Spelling Errors.

[Version 1.6 [Blazeborn Buff]]

  • Added Automatic adding and joining of Origins Teams.
  • Added a /tellraw message once the Datapack has reloaded.
  • Fixed enderian sounds not working without support of datapack Better Enderian.
  • Fixed Orb of Origins Recipe
    • Rebased Folder data/minecraft/crafting to be data/crafting.
  • Fixed Merling Trident Recipe.
    • Removed Blacksmith Trident.
  • Added Power Thermal Lift to Blazeborn.
    • Hover in Midair and move up and down by using jump or sneak.
  • Fixed Blazing Touch
    • Removed Right-clicking on Block to place power due to being unstable and bugged.
  • Fixes some other small issues
    • originstweaks:candles block tag is not a .json file.
    • changed some stats for Firecharged Projectile power.
  • Added Power Blazing Touch to Blazeborn.
    • right-clicking on a Block Places Fire.
    • Hitting Entities inflicts Fire Aspect V (X While revved up.).
  • Added Power Firecharged Projectile.
    • Shoot 3 Inaccurate Fireballs with a second cool down (5x 100% Accurate, 1/2 Second Cool down while revved up).
  • Added Power Revved up.
    • Consume 1 Firecharge for 128 seconds revved up.
    • Buffs Offensive Abilities when revved.

[Version 1.5 [Shulk Buff]]

  • Added Power Antigravity Bullet to shulk.
    • Fires a Shulker Bullet upon pressing the Secondary ability key
  • Added Power Protective Shell to shulk.
    • Grants 3 stages of resistance upon holding down shift

[Version 1.4 [Arachnid Buff]]

  • Set additional velocity on web shoot to be client oriented
  • Set velocity to launch 0.5 upwards and 1.5 forwards
  • Tweaked height to fit under 1 block gaps
  • Modified power Climbing.
    • Changed power to be activated using key.origins.secondary_active rather than key.origins.primary_active.
  • Modified power MAster of Webs.
    • Changed sub-power "webbing" to be dependent on the String Resource.
    • Added sub-power Web Shoot.
    • Modified sub-power Web Crafting to use 6 Strings to craft a Cobweb.
    • Added sub-power String Resource.
    • Added sub-power String Regenerate.
  • Fixed Arthropod Appearance to properly calculate fall damage delay and amount.

[Version 1.3 [Phantom buff]]

  • Modified power Burning in Daylight.
    • Fixed an Issue with Phantoms burning, even when wearing a Helmet.
  • Modified power Spectral Wail.
    • Fixed an Issue with the Glowing Effect visible to everyone.
  • Added a Hud Render if origins:climbing is enabled.
  • Added power Spectral Wail to Phantom.
    • Active ability that inflicts 30 seconds of Glowing to entities in 32 Blocks range
  • Added power Aurophobia to Phantom.
    • Gold Debuffs: Golden Food is not edible, Golden Blocks are unphasable and give Debuffs in proximity, Golden Tools deal extra Damage to the Origin.
  • Removed power Fragile to balance out the damage modifier caused by Aurophobia.

[Version 1.2 [Elytrian Buffs]]

  • Modified power "Merling Trident" to support Blacksmith Buffs.
  • Added power "Elytra Boost" to Elytrian.
    • Active Ability that gives a small forward boost if activated while gliding; similar to Rockets but weaker.
  • Modified power Need for Mobility to support Armor up to Iron Tier.

[Version 1.1 [Basic Buffs]]

  • Added power "Arthropod Appearance" to Arachnid.
    • Height change from 1.8 Blocks to 1.5 blocks.
    • Modified fall damage start calculating after 30 Blocks, and half the amount.
  • Added power "Merling Trident" to Merling.
    • Adds a craftable Trident for Merlings.
  • Added power "Heaven's Grace" to Avian.
    • Spectral arrow deal extra Damage.
  • Added support for datapack "Better Enderian"
  • Added power "Hydro Knowledge" to Merling.
    • Tridents thrown while submerged in water deal more damage.
  • Modified power Slow Falling to have a toggle.

[Version 1.0 [Base Datapack]]

  • Added Ambience, Hurt, Death and retreat sounds for every Origin.
  • Added Orb of Origin Crafting Recipe.