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Main_Scene.tscn
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Main_Scene.tscn
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://Models/Main_Road.tscn" type="PackedScene" id=1]
[ext_resource path="res://Models/Car.tscn" type="PackedScene" id=2]
[sub_resource type="ProceduralSky" id=1]
radiance_size = 4
sky_top_color = Color( 0.00387573, 0.437565, 0.992188, 1 )
sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
sky_curve = 0.25
sky_energy = 1.0
ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
ground_curve = 0.01
ground_energy = 1.0
sun_color = Color( 1, 1, 1, 1 )
sun_latitude = 35.0
sun_longitude = 0.0
sun_angle_min = 1.0
sun_angle_max = 100.0
sun_curve = 0.05
sun_energy = 16.0
texture_size = 2
_sections_unfolded = [ "Sky" ]
[sub_resource type="Environment" id=2]
background_mode = 2
background_sky = SubResource( 1 )
background_sky_scale = 1.0
background_color = Color( 0, 0, 0, 1 )
background_energy = 2.0
background_canvas_max_layer = 0
ambient_light_color = Color( 0, 0, 0, 1 )
ambient_light_energy = 1.0
ambient_light_sky_contribution = 0.0
fog_enabled = true
fog_color = Color( 0.5, 0.6, 0.7, 1 )
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
fog_sun_amount = 0.0
fog_depth_enabled = true
fog_depth_begin = 10.0
fog_depth_curve = 1.0
fog_transmit_enabled = false
fog_transmit_curve = 1.0
fog_height_enabled = false
fog_height_min = 0.0
fog_height_max = 100.0
fog_height_curve = 1.0
tonemap_mode = 0
tonemap_exposure = 1.0
tonemap_white = 1.0
auto_exposure_enabled = false
auto_exposure_scale = 0.4
auto_exposure_min_luma = 0.05
auto_exposure_max_luma = 8.0
auto_exposure_speed = 0.5
ss_reflections_enabled = false
ss_reflections_max_steps = 64
ss_reflections_fade_in = 0.15
ss_reflections_fade_out = 2.0
ss_reflections_depth_tolerance = 0.2
ss_reflections_roughness = true
ssao_enabled = false
ssao_radius = 1.0
ssao_intensity = 1.0
ssao_radius2 = 0.0
ssao_intensity2 = 1.0
ssao_bias = 0.01
ssao_light_affect = 0.0
ssao_color = Color( 0, 0, 0, 1 )
ssao_blur = true
dof_blur_far_enabled = false
dof_blur_far_distance = 100.0
dof_blur_far_transition = 5.0
dof_blur_far_amount = 0.1
dof_blur_far_quality = 1
dof_blur_near_enabled = false
dof_blur_near_distance = 2.0
dof_blur_near_transition = 1.0
dof_blur_near_amount = 0.1
dof_blur_near_quality = 1
glow_enabled = false
glow_levels/1 = false
glow_levels/2 = false
glow_levels/3 = true
glow_levels/4 = false
glow_levels/5 = true
glow_levels/6 = false
glow_levels/7 = false
glow_intensity = 0.8
glow_strength = 1.0
glow_bloom = 0.0
glow_blend_mode = 2
glow_hdr_threshold = 1.0
glow_hdr_scale = 2.0
glow_bicubic_upscale = false
adjustment_enabled = false
adjustment_brightness = 1.0
adjustment_contrast = 1.0
adjustment_saturation = 1.0
_sections_unfolded = [ "Ambient Light", "Background" ]
[node name="Scene Root" type="Spatial"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 2 )
[node name="Main_Road" parent="WorldEnvironment" instance=ExtResource( 1 )]
_sections_unfolded = [ "Collision" ]
[node name="DirectionalLight" type="DirectionalLight" parent="WorldEnvironment"]
transform = Transform( 1, 0, 0, 0, -0.00921288, 0.999958, 0, -0.999958, -0.00921288, 0, 8.68349, 0 )
layers = 1
light_color = Color( 1, 1, 1, 1 )
light_energy = 1.0
light_negative = false
light_specular = 0.5
light_cull_mask = -1
shadow_enabled = false
shadow_color = Color( 0, 0, 0, 1 )
shadow_bias = 1.0
shadow_contact = 0.0
shadow_max_distance = 200.0
editor_only = false
directional_shadow_mode = 2
directional_shadow_split_1 = 0.1
directional_shadow_split_2 = 0.2
directional_shadow_split_3 = 0.5
directional_shadow_blend_splits = false
directional_shadow_normal_bias = 0.2
[node name="Hovercar" parent="WorldEnvironment" instance=ExtResource( 2 )]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 7.49296, 4.92326, -0.548121 )
mode = 0
[node name="Camera2" type="Camera" parent="WorldEnvironment"]
transform = Transform( -0.999991, 0.00131975, -0.00443818, 1.3723e-08, 0.94944, 0.349108, 0.0042037, 0.313943, -1.05577, 6.57075, 10.0451, -12.3471 )
projection = 0
fov = 65.0
near = 0.1
far = 100.0
keep_aspect = 1
current = false
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
doppler/tracking = 0
_sections_unfolded = [ "Transform", "doppler" ]
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
playback_process_mode = 1
playback_default_blend_time = 0.0
root_node = NodePath("..")
playback/active = true
playback/speed = 1.0
blend_times = [ ]
autoplay = ""
[node name="Racer" type="Spatial" parent="."]