Releases: CottonMC/Cotton
Releases · CottonMC/Cotton
The "Take a Shot for Every Cauldron Refactor" update
- remove the stone cauldron (apologies, to be reimpl'd in another mod)
- abstractify cauldron behaviors a lot, change CauldronUtils into Cauldron interface
- update to 19w14a (still compatible with 13b)
Stone Cauldron
- create a Stone Cauldron to move non-water cauldron behaviors to (so we don't have to write as many hacky injections into the vanilla cauldron)
Clean-up
- comment out sample code for recipe nullification (make sure to delete the recipe json in the cotton (generated) global resource pack so that you can make crafting tables again)
- comment out sample code for cauldron behavior (will likely go into cotton tweaks)
Recipe nullification
- add a system to eradicate existing recipes without getting tons of console spam
- fix a production-environment issue where the refmap is saved under the wrong name
Yet Another Cauldron Fix
- change the property stored in CauldronUtils to prevent crashes
- add a method to remove a bottle's worth of fluid from a cauldron
Cauldron fix
- fix empty cauldrons resetting worlds
Cauldron behavior: parts 1 and 2
- add a library for cauldron behaviors (interactions between a cauldron's fluid and an item like getting water bottles or making obsidian)
- add support for cauldrons to hold either water or lava (support for non-vanilla fluids coming soon)
0.0.8+19w13b: add Identifier util
- add utility class for transforming Identifiers, courtesy of @Daomephsta
0.0.7+19w12a: Add common tags
- add raw meat, cooked meat, mushroom, pressure plate, carpet, terracotta, glass block, and glass pane item tags
- add config option for auto-importing modded items to common tags (off by default)
First public release
Cotton is ready enough for a public release. More will be added as needed.