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Releases: Cysharp/R3

Ver.1.1.6

05 Mar 03:58
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What's Changed

Full Changelog: 1.1.5...1.1.6

Ver.1.1.5

04 Mar 08:15
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  • Support new platform Blazor, uploaded R3Extensions.Blazor package on NuGet

Full Changelog: 1.1.4...1.1.5

Ver.1.1.4

04 Mar 08:14
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  • Add SynchronizationContextTimeProvider
  • Add ObservableSystem.RegisterServiceProvider
  • Fix ReactiveProperty push duplicate value on recursive subscribe

Full Changelog: 1.1.3...1.1.4

Ver.1.1.3

02 Mar 08:45
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What's Changed

  • Add Append/Prepend(IEnumerable), (Func), (TState, Func<TState, T>) by @neuecc in #154
  • Add TakeUntil(async), SkipUntil(async) by @neuecc in #155

Full Changelog: 1.1.2...1.1.3

Ver.1.1.2

01 Mar 09:47
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  • Fix BindableReactiveProperty validation

Full Changelog: 1.1.1...1.1.2

Ver.1.1.1

01 Mar 05:55
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What's Changed

  • Add ObservePropertyChanged, ObservePropertyChanging for INotifyPropertyChanged, INotifyPropertyChanging by @neuecc in #151
  • Change Disposable.Create's T state move to first argument

Full Changelog: 1.1.0...1.1.1

Ver.1.1.0

29 Feb 07:07
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What's Changed

  • Call ForceNotify on SerializedReactiveProperty edtiro inspector change on Unity by @neuecc in #140
  • awaitOperations -> awaitOperation by @neuecc in #141
  • Add Chunk(Func) by @neuecc in #143
  • Fix Debounce, ThrottleFirstLast, ThrottleLast async overload does not handle correctly when func return immediately by @neuecc in #146
  • Change Chunk(TimeSpan) timer start when first value comes by @neuecc in #147
  • Add Chunk(count, skip) by @neuecc in #148
  • Reduce memory usage of ReactiveProperty by @neuecc in #149
  • add module initializer for R3 Stride nuget package by @itn3000 in #134

Full Changelog: 1.0.4...1.1.0

Ver.1.0.4

21 Feb 09:42
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What's Changed

  • Add ThrottleFirstLast by @neuecc in #120
  • Hide PlayerLoopTiming in Unity by @neuecc in #121
  • Add FrameCount, FrameInterval, TimeInterval, Timestamp by @neuecc in #123
  • Fix UnityProviderInitializer InitializeOnLoad by @neuecc in #124
  • bool cancelOnCompleted option to SelectAwait/WhereAwait/SubscribeAwait by @neuecc in #126
  • Change AwaitOperation.Latest -> AwaitOperation.ThrottleFirstLast

Full Changelog: 1.0.3...1.0.4

Ver.1.0.3

20 Feb 08:21
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What's Changed

  • ci: Build R3.WinUI3 on CI by @guitarrapc in #117
  • R3Extensions.WinUI3 package has been uploaded
  • Merge<T>(IEnumerable<Observable<T>> sources) -> Merge<T>(this IEnumerable<Observable<T>> sources)
  • Add InitializeOnLoad to UnityProviderInitializer

Full Changelog: 1.0.2...1.0.3

Ver.1.0.2

18 Feb 02:42
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What's Changed

  • Adds support to only get the latest value when using Async operators by @michaelstonis in #111

New Contributors

Full Changelog: 1.0.1...1.0.2