Accepted submission for WWDC19 Scholarships
Based on classic Pong with additional features:
- Time limit - Ball must be hit 10 times before time runs out. Points awarded accordingly based on players’ speeds. Time limit decreases every 10 points.
- Red zone - Part of wall mirroring paddle movement; when hit, time limit is shortened. Players are discouraged from hitting the ball horizontally.
- Wall physics - Ball always travels at an angle when colliding (excluding paddle). Players given more opportunities to score/lose as ball reaches them faster.
- Touch controls - Emulate up/down movement of the original by tapping the top/bottom half of the game respectively. Familiarise players of Pong's previous incarnations quickly.