Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Randomized loot from loot tables #104

Closed
snapopotamos opened this issue Jul 3, 2016 · 5 comments
Closed

Randomized loot from loot tables #104

snapopotamos opened this issue Jul 3, 2016 · 5 comments

Comments

@snapopotamos
Copy link

It would be great If there was a way to randomize loot from dungeons. If you put a [Chest] sign on a minecraft loot chest ( /setblock ~ ~ ~ minecraft:chest 0 replace {LootTable:"minecraft:chests/simple_dungeon"} ), the game does not generate the loot, so nothing is received from the chest. If it is more convenient to add random loot some other way, like with a sign, that would be fine as well.

@Sataniel98 Sataniel98 added this to the Release 1.0 milestone Jul 4, 2016
@Sataniel98
Copy link
Member

Seems like a nice idea.

@snapopotamos
Copy link
Author

This is broken again; same problem as before

@snapopotamos
Copy link
Author

never mind just read the wiki and I'm not using the loot table option. Thats my fault.

@snapopotamos
Copy link
Author

Never mind I was right– there isn't a way to get chests to spawn with default Minecraft loot, you have to make and use a custom table (which I can't since I don't have access to the server files).

@Sataniel98
Copy link
Member

Nothing but DXL loot table scripts is supposed to work.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants