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Negative Lives in dungeons #384

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bsickinger opened this issue May 2, 2018 · 4 comments
Closed

Negative Lives in dungeons #384

bsickinger opened this issue May 2, 2018 · 4 comments

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@bsickinger
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I have a dungeon set up with a limit of 1 life and 1 group life. If player 1 dies, he will respawn with -1 if player 2 is still alive. he can then continue the dungeon. if he leaves, it acts as a fail not an escape.

@Sataniel98 Sataniel98 added the BUG label May 2, 2018
@Sataniel98
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OK, I'll have a look at it. Player and group lives are not really intended to be used together. What behavior exactly do you expect?

@Sataniel98
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I was only able to reproduce that group lives still counted down after 0. The killed player didn't respawn inside the dungeon anymore. Not sure what exactly I did differently.

@Sataniel98 Sataniel98 added this to the Beta 0.16.x milestone May 22, 2018
@Sataniel98
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I'll mark this as a minor bug and leave it as it is for now, because group lives and per player lives are logically not usable simultaneously anyway.

@Sataniel98 Sataniel98 removed this from the Beta 0.16.x milestone Jul 13, 2018
@Sataniel98
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Fixed

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