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Negative Lives in dungeons #384
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OK, I'll have a look at it. Player and group lives are not really intended to be used together. What behavior exactly do you expect? |
I was only able to reproduce that group lives still counted down after 0. The killed player didn't respawn inside the dungeon anymore. Not sure what exactly I did differently. |
I'll mark this as a minor bug and leave it as it is for now, because group lives and per player lives are logically not usable simultaneously anyway. |
Fixed |
I have a dungeon set up with a limit of 1 life and 1 group life. If player 1 dies, he will respawn with -1 if player 2 is still alive. he can then continue the dungeon. if he leaves, it acts as a fail not an escape.
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