Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Bugs] SoundMsg doesn't work, Mobs sign spawns wrong number of mobs. #441

Closed
FTOtter opened this issue Jul 8, 2018 · 7 comments
Closed

Comments

@FTOtter
Copy link

FTOtter commented Jul 8, 2018

Expected behavior

I exactly copied the sign from the wiki page with the wolf howl sound effect, wanting to have a wolf howl noise.

Actual behavior

It didn't make any noise.

Steps to reproduce

Try to make the sign as in the wiki. (Also, I can't figure out where I would get a list of other sounds that could be used. The page linked in the wiki just goes in loops as far as I can tell.)

@Sataniel98
Copy link
Member

Sataniel98 commented Jul 9, 2018

Moved the second and third issue to #442 and #443, please create one issue per actual issue.

@FTOtter
Copy link
Author

FTOtter commented Jul 9, 2018

Ah, sorry, I was trying not to post too much. Will do in the future!

@Sataniel98
Copy link
Member

No problem ^^

"The page linked in the wiki just goes in loops as far as I can tell." - What page linked in the wiki? Just use the same sounds as the ones you would use for /playsound, including custom ones. These are version specific. This probably shows it well.

@FTOtter
Copy link
Author

FTOtter commented Jul 9, 2018

In the wiki, if you go to signs, then to sound message, there is a link called "sound category" which links to this page. I assumed that page was supposed to have a list of the sound names in correct syntax, like the link you just posted above. But when you click a category under Enum Constants, it just takes you down the page to a link that brings you right back up to the list of categories. It may be my own misunderstanding, I clicked the link in the wiki expecting something like what you just posted, so I was confused by how that page was laid out.

@Sataniel98
Copy link
Member

This is the official java doc of the sound categories, not the sounds. It defines the way the sound is played, which is supposed to be used in the second sign data line:

MASTER,10.5,1.0

@FTOtter
Copy link
Author

FTOtter commented Jul 9, 2018

Ah, okay, so that was my misunderstanding then, sorry!

@Sataniel98
Copy link
Member

I just tested and confirmed that the sound message sign and entity.wolf.howl definitely do work in 1.12.2. What I used was:

[SoundMSG]

entity.wolf.howl

MASTER,10.5,1.0

U Test

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants