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compilation.yml
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name: CI
on:
push:
pull_request:
repository_dispatch:
types: [run_build]
jobs:
build-psp:
name: PSP Build
runs-on: ubuntu-latest
container: pspdev/pspdev:latest
steps:
- uses: actions/checkout@v4
- name: Install dependencies
run: |
apk add build-base git bash cmake
- name: Compile project
run: |
./build_daedalus.sh PSP
- name: Get short SHA
id: slug
run: echo "{name}={sha8::$(echo ${GITHUB_SHA} | cut -c1-8)}" >> $GITHUB_OUTPUT
- name: Prepare artifacts
run: |
tar -zcvf daedalusX64-PSP.tar.gz DaedalusX64
- name: Upload artifacts
if: ${{ success() }}
uses: actions/upload-artifact@v4
with:
name: DaedalusX64-PSP
path: daedalusX64-PSP.tar.gz
- name: Extract tag name
if: startsWith(github.ref, 'refs/tags/')
id: tag
run: echo "{name}={VERSION::${GITHUB_REF/refs\/tags\//}}" >> $GITHUB_OUTPUT
build-linux:
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v4
- name: Install dependencies
run: |
sudo apt install build-essential git bash cmake libpng-dev libz-dev libminizip-dev libsdl2-dev libsdl2-ttf-dev libglew-dev
- name: Compile project
run: |
./build_daedalus.sh
- name: Get short SHA
id: slug
run: echo "{name}={sha8::$(echo ${GITHUB_SHA} | cut -c1-8)}" >> $GITHUB_OUTPUT
- name: Prepare artifacts
run: |
tar -zcvf daedalusX64-linux-amd64.tar.gz DaedalusX64
- name: Upload artifacts
if: ${{ success() }}
uses: actions/upload-artifact@v4
with:
name: daedalusX64-linux
path: daedalusX64-linux.tar.gz
build-ctr:
runs-on: ubuntu-latest
container: devkitpro/devkitarm:latest
steps:
- uses: actions/checkout@v4
# Needed to build CIA files
- name: build makerom
run: |
apt-get update && \
apt-get -y install g++ libyaml-dev libmbedtls-dev
git clone https://github.com/wally4000/Project_CTR --depth=1
cd Project_CTR/
make
cp makerom/bin/makerom /usr/local/bin
- name: Build PicaGL
run: |
git clone -b revamp https://github.com/masterfeizz/picaGL --depth=1
cd picaGL
DEVKITARM='/opt/devkitpro/devkitARM' make
DEVKITARM='/opt/devkitpro/devkitARM' make install
- name: Build imgui-picagl
run: |
git clone https://github.com/masterfeizz/imgui-picagl --depth=1
cd imgui-picagl
DEVKITARM='/opt/devkitpro/devkitARM' make
DEVKITARM='/opt/devkitpro/devkitARM' make install
- name: Compile project
run: |
./build_daedalus.sh CTR
- name: Get short SHA
id: slug
run: echo "{name}={sha8::$(echo ${GITHUB_SHA} | cut -c1-8)}" >> $GITHUB_OUTPUT
- name: Prepare artifacts
run: |
tar -zcvf daedalusX64-CTR.tar.gz DaedalusX64\
- name: Upload artifacts
if: ${{ success() }}
uses: actions/upload-artifact@v4
with:
name: daedalusX64-CTR
path: daedalusX64-CTR.tar.gz
build-macos:
runs-on: macOS-latest
steps:
- uses: actions/checkout@v4
- name: Setup Homebrew # This will install the correct homebrew for architecture selected
run: |
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
- name: Install dependencies
run: |
brew install git bash cmake libpng minizip sdl2 sdl2_ttf glew
- name: Compile project
run: |
./build_daedalus.sh
- name: Get short SHA
id: slug
run: echo "{name}={sha8::$(echo ${GITHUB_SHA} | cut -c1-8)}" >> $GITHUB_OUTPUT
- name: Prepare artifacts
run: |
tar -zcvf daedalusX64-macos-x86.tar.gz DaedalusX64
- name: Upload artifacts
if: ${{ success() }}
uses: actions/upload-artifact@v4
with:
name: DaedalusX64-macos
path: daedalusX64-macos-x86.tar.gz
build-windows:
runs-on: windows-latest
env:
VCPKG_DEFAULT_TRIPLET: x64-windows
steps:
- uses: actions/checkout@v4
- uses: lukka/get-cmake@latest
- name: Setup a new (or from cache) vcpkg
uses: lukka/run-vcpkg@v11
with:
vcpkgGitCommitId: aa628ceb5f15f0c30d4d481f14fa5b2be2b4a658
runVcpkgInstall: true
- name: Run CMake config
run: |
cmake -S . -B build "-DCMAKE_TOOLCHAIN_FILE=vcpkg/scripts/buildsystems/vcpkg.cmake" "-DVCPKG_TARGET_TRIPLET=x64-windows"
- name: Build
run: |
cmake --build build --config Release
cmake --install build --prefix DaedalusX64
- name: Prepare artifacts
run: |
tar -zcvf daedalusX64-windows-amd64.tar.gz DaedalusX64
- name: Upload artifacts
if: ${{ success() }}
uses: actions/upload-artifact@v4
with:
name: DaedalusX64-win
path: daedalusX64-windows-amd64.tar.gz