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Building on Windows

DarioSamo edited this page Nov 21, 2015 · 14 revisions

Required:

Install/Extract all of the following:

Instructions:

If you haven't already done so, clone the repository by installing the git windows command line tools, and running the next command:

There's already a solution file configured to build with the above tools, all you need to do is set up the dependencies on the right directory.

  • Copy the contents of the FBX SDK to /depends/fbxsdk/
  • Copy the contents of the Ogre3D SDK to /depends/ogre/
  • Copy the contents of the Havok SDK to /depends/hk2010_2_0_r1/
  • Open /src/libgens-sonicglvl.sln in Visual C++ 2010 Express.
  • Switch to Release | Win32 Configuration. (Debug not configured yet)
  • "Build > Build Solution" or "Build > Rebuild Solution".

Results:

If built correctly the resulting executable files should be in the /bin folder.

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