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When no-clipped outside the level, or when using v_isometric, entities within the level can not be seen. This is good for performance but makes debugging difficult and makes v_isometric unusable.
Would be good to be able to toggle it.
The text was updated successfully, but these errors were encountered:
When no-clipped outside the level, or when using
v_isometric
, entities within the level can not be seen. This is good for performance but makes debugging difficult and makesv_isometric
unusable.Would be good to be able to toggle it.
The text was updated successfully, but these errors were encountered: