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Decentralised Gaming Book

The goal of this book is to serve as a useful source of information on decentralied blockchain gaming. The content is for developers, although the first section should be intelligible by non-technical readers.

The ultimate goal is to encourage the production of complex online games that have the same complexity as games we already play, but with a decentralised architecture.

The information will serve as a great point of reference for understanding the technology and design decisions required to make decentralised games. The intent is not to provide a guide of how to build a game, but rather to guide the overall strategy of development.

The following list is the proposed structure of the book. Currently, it is a work in progress.

Structure

non-technical

technical

back-end

front-end

  • 1X_user_experience_(gameplay)
  • 1X_user_interace_and_graphics
  • 1X_wallets

appendices

  • glossary