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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Area2D",
"class": "Cursor",
"language": "GDScript",
"path": "res://cursor/Cursor.gd"
}, {
"base": "Area2D",
"class": "Droppable",
"language": "GDScript",
"path": "res://droppable/Droppable.gd"
}, {
"base": "Reference",
"class": "DroppableState",
"language": "GDScript",
"path": "res://droppable/states/DroppableState.gd"
}, {
"base": "Pickable",
"class": "Fish",
"language": "GDScript",
"path": "res://fish/Fish.gd"
}, {
"base": "Area2D",
"class": "Pickable",
"language": "GDScript",
"path": "res://pickable/Pickable.gd"
}, {
"base": "DroppableState",
"class": "StateDroppable",
"language": "GDScript",
"path": "res://droppable/states/StateDroppable.gd"
}, {
"base": "DroppableState",
"class": "StateEmpty",
"language": "GDScript",
"path": "res://droppable/states/StateEmpty.gd"
}, {
"base": "DroppableState",
"class": "StateFull",
"language": "GDScript",
"path": "res://droppable/states/StateFull.gd"
}, {
"base": "DroppableState",
"class": "StateNone",
"language": "GDScript",
"path": "res://droppable/states/StateNone.gd"
}, {
"base": "DroppableState",
"class": "StatePickable",
"language": "GDScript",
"path": "res://droppable/states/StatePickable.gd"
} ]
_global_script_class_icons={
"Cursor": "",
"Droppable": "",
"DroppableState": "",
"Fish": "",
"Pickable": "",
"StateDroppable": "",
"StateEmpty": "",
"StateFull": "",
"StateNone": "",
"StatePickable": ""
}
[application]
config/name="Mini Jam 91"
run/main_scene="res://tutorial/Tutorial.tscn"
config/icon="res://icon.png"
[autoload]
Globals="*res://Globals.gd"
SceneContainer="*res://SceneContainer.gd"
BackgroundMusic="*res://BackgroundMusic.tscn"
[display]
window/size/width=320
window/size/height=180
window/size/resizable=false
window/size/test_width=1920
window/size/test_height=1080
window/dpi/allow_hidpi=true
window/stretch/mode="viewport"
window/stretch/aspect="keep"
[importer_defaults]
texture={
"compress/bptc_ldr": 0,
"compress/hdr_mode": 0,
"compress/lossy_quality": 0.7,
"compress/mode": 0,
"compress/normal_map": 0,
"detect_3d": false,
"flags/anisotropic": false,
"flags/filter": false,
"flags/mipmaps": false,
"flags/repeat": 0,
"flags/srgb": 2,
"process/HDR_as_SRGB": false,
"process/fix_alpha_border": true,
"process/invert_color": false,
"process/premult_alpha": false,
"size_limit": 0,
"stream": false,
"svg/scale": 1.0
}
[input]
left_mouse={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
[input_devices]
pointing/emulate_touch_from_mouse=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
2d/snapping/use_gpu_pixel_snap=true
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"
quality/dynamic_fonts/use_oversampling=false