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VRC-Tips

This repo is an assortment of things

Anchor Overrides must be set on each mesh on a model for lighting to look right.

Prefab for an Action Layer with Sitting and Laying Animations

Texture Max Size in Unity

Prone animation for SDK3

Dynamic Bone Exclusions need to be used when placing an object on a bone effected by a Dynamic Bone script in Unity

Substance Painter Color Conversion

Substance painter is linear RGB (values from 0-1) vs 8-bit sRGB that we are all used to (values from 0-255) This calculator can do exact 8-bit sRGB to linear conversions (you enter 0-255 values on the first line and read results on the third line to put into Substance Painter) : http://davengrace.com/dave/cspace/