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Creating a Wwise event
Important
Events are the one single thing used by the game to execute the content of your banks. The name you pick here will be called by the game, so choose something unique but appropriately named to not cause conflicts.
In the Project Explorer
(top-left corner), select the Events
tab.
Right click on Events > Default Work Unit
then select New Child > Play
. Choose a name that the game will have to call to play your playlist.
Note
In other situations you'll might want to pick Event instead of Play when creating the Child. But for the purpose of this guide, Play is fine.
Select your new Event in the hierarchy, and the dock in the center will change to the Event Editor
.
Right click on the Play event and select Browse...
to be presented with your Audio values. Pick the audio to play from this list and confirm.