diff --git a/README.md b/README.md index 7a73601..c51ce53 100644 --- a/README.md +++ b/README.md @@ -36,7 +36,7 @@ Now create a configuration for `x64-Release` and build it in that too (you may h Now in the `out/build` folder you should have two directories for each config. -Go into the `bin` folder of each and copy the DLLs to a new `bin` folder at the root of the `godot-cpp` subdirectory. +Go into the `bin` folder of each and copy the libraries to a new `bin` folder at the root of the `godot-cpp` subdirectory. Also copy the `gen` folder from one of the folders into the root of the `godot-cpp` subdirectory. @@ -61,7 +61,7 @@ Open the `godot-cpp` subdirectory in a terminal, run `cmake . -B build`. If you `cd build`, then run your build system. In this case, `ninja`. -Copy the `.so` file(s) from the `bin` directory of the `build` subdirectory to a new `bin` directory at the root of the `godot-cpp` directory. +Copy the `.a` file(s) from the `bin` directory of the `build` subdirectory to a new `bin` directory at the root of the `godot-cpp` directory. Also copy the `gen` directory to the root of the `godot-cpp` directory.