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Improve polling speed and reduce latency #19

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DvaMishkiLapa opened this issue Nov 12, 2024 · 1 comment
Open

Improve polling speed and reduce latency #19

DvaMishkiLapa opened this issue Nov 12, 2024 · 1 comment
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enhancement New feature or request

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@DvaMishkiLapa
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DvaMishkiLapa commented Nov 12, 2024

Anything less than 6000 doesn't change latency, but it does put a load on the CPU. I don't know how it works. By making the polling rate 144hz in a variable the author was clearly guided by something, but I can't find what. Either I don't understand how the speed is actually adjusted.

In any case, before the minimum from the client was 6000, I accidentally changed it to 4000 for some reason. I have not been able to get a delay of less than 7ms. It feels like it's some kind of limitation of the WiFi adapter.

I've read VitaDev and VitaSDK, but I can't find anything about WiFi settings, or any ways to configure it.

I tested the evening with this, pooling-rate above 8000 was starting to noticeably worsen latency.
Anything below 6000 just makes the PS Vita warm the air, without affecting the data rate in any way.

@santarl
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santarl commented Nov 12, 2024

Interesting, I think we can look into this further after we refactor the code

@DvaMishkiLapa DvaMishkiLapa added the enhancement New feature or request label Nov 12, 2024
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