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This repository has been archived by the owner on Feb 4, 2021. It is now read-only.

Graphical Computation of a shader in OpenGL. This is a comparison with two models of illumination: Phong and Gouraud. (UC, 2021)

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Graphical Computation of a shader in OpenGL. This is a comparison with two models of illumination: Phong and Gouraud. (UC, 2021)

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