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Factorio will not start with Dytech War and Power both on Mac OS #418
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Looks like an factorio issue to me... Since we (Dysoch and I) dont use mac (duh ;)) we cannot fix this problem. You can try posting about it on the forums instead, but I doubt they can do anything for you. |
Seems to be a (video)memory issue. You could try to reduce the memory usage by editing the config.ini file to "high" or "low" and close all other applications and sceens. Good Luck |
I thought so as well. 256mb is too little for such an resolution... ~ML |
Its something with how the mods are interacting with Mac OS. Testing on my other computer that is dual boot, it runs with all 4 booted as windows but not in mac. That said the other computer will not start factorio if power is enabled even if its the only mod in the folder. Although not sure thats very useful if you guys lack a mac to check on, and I've got no clue how to try and find what is doing it specifically. |
Me neither. I'd see this more as an Factorio issue than an Dytech one. |
Fair enough, I'll just keep playing it via dual boot. |
Hey, I installed Dytech Core, war, power and machines to my factorio game. If I leave core, machines, and war it starts fine. If I leave core, machines and power it works fine. If I leave core, power and war or all 4 then it gets to 10% loading mods, and locks stops. There are no other mods installed to the game. I'll paste the log file.
Last login: Sat Sep 5 22:46:08 on ttys000
tbcl1:~ tbc_tx$ /Applications/factorio.app/Contents/MacOS/factorio ; exit;
0.000 2015-09-06 12:26:42; Factorio 0.12.5 (Build 16594, mac)
0.000 Operating system: Mac OS X 10.8.5
0.000 Program arguments: "/Applications/factorio.app"
0.000 Read data path: /Applications/factorio.app/Contents/data
0.000 Write data path: /Users/tbc_tx/Library/Application Support/factorio
0.000 Binaries path: /
0.136 Initialised OpenGL: NVIDIA GeForce 9400M OpenGL Engine; driver: 2.1 NVIDIA-8.16.82 310.40.00.20f04
2.277 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Screen: 0]
2.332 Loading mod core 0.0.0 (data.lua)
2.336 Loading mod base 0.12.5 (data.lua)
2.420 Loading mod CORE-DyTech-Core 1.3.0 (data.lua)
2.506 Loading mod MAIN-DyTech-Machine 1.1.1 (data.lua)
2.659 Loading mod MAIN-DyTech-Power 1.1.1 (data.lua)
2.825 Loading mod MAIN-DyTech-War 1.1.1 (data.lua)
3.033 Loading mod MAIN-DyTech-War 1.1.1 (data-updates.lua)
3.274 Loading mod CORE-DyTech-Core 1.3.0 (data-final-fixes.lua)
3.462 Loading mod MAIN-DyTech-War 1.1.1 (data-final-fixes.lua)
6.035 Initial atlas bitmap size is 8192
6.048 Couldn't create atlas bitmap (size 8192x8182), will try again
6.055 Created atlas bitmap 4096x4090
6.059 Created atlas bitmap 4096x4091
6.064 Created atlas bitmap 4096x4096
6.068 Created atlas bitmap 4096x4092
6.074 Created atlas bitmap 4096x4093
6.077 Created atlas bitmap 4096x4084
6.081 Created atlas bitmap 4096x4096
6.084 Created atlas bitmap 4096x4066
6.089 Created atlas bitmap 4096x4091
6.090 Created atlas bitmap 4096x4096
6.091 Created atlas bitmap 4096x4093
6.091 Created atlas bitmap 4096x4005
28.369 Warning Logger.cpp:311: Couldn't symbolize stacktrace: (resolving symbol failed: fread)
Factorio crashed. Generating symbolized stacktrace, please wait ...
31.727 Warning Logger.cpp:311: Couldn't symbolize stacktrace: (resolving symbol failed: fread)
#0 0x20
#1 0x7fff9085af61
#2 0x101fccbad
#3 0x200304aaf
#4 0x2003048cf
#5 0x10635dbf7
#6 0x10632cb2b
#7 0x106209038
#8 0x1007acef8
#9 0x10075a072
#10 0x10021f054
#11 0x1001f3acd
#12 0x1001eb780
#13 0x1001e9b20
#14 0x10030452a
#15 0x1003035b2
#16 0x1007ddda7
#17 0x7fff93766532
#18 0x7fff90815772
#19 0x7fff908021a1
31.727 Error Util.cpp:46: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Killed: 9
logout
[Process completed]
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