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dr2_logger.py
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dr2_logger.py
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import os
import sys
import threading
import queue
from source.logger_backend import LoggerBackend
log_raw_data = False
debugging = False
version_string = '(Version 1.8.2, 2020-10-03)'
# TODO: update date
intro_text = '''
Dirt Rally 2.0 Logger {}
https://github.com/ErlerPhilipp/dr2_logger
Make sure, UDP data is enabled in the hardware_settings_config.xml
Default: C:\\Users\\ [username] \\Documents\\My Games\\DiRT Rally 2.0\\hardwaresettings\\hardware_settings_config.xml
<motion_platform>
<dbox enabled="false" />
<udp enabled="true" extradata="3" ip="127.0.0.1" port="20777" delay="1" />
<custom_udp enabled="False" filename="packet_data.xml" ip="127.0.0.1" port="20777" delay="1" />
<fanatec enabled="false" pedalVibrationScale="1.0" wheelVibrationScale="1.0" ledTrueForGearsFalseForSpeed="true" />
</motion_platform>
'''.format(version_string)
commands_hint = '''
Enter:
"e" or "exit" to exit the program
"c" or "clear" to clear the current run
"p" or "plot" to show the important plots
"pa" or "plot_all" to show all plots
"s" or "save" to save the current run
"l" or "load" to load a saved run
"g game_name" to switch the target game, values for game_name: {}
'''.format(LoggerBackend.get_all_valid_games())
def add_input(message_queue):
running = True
while running:
read_res = input()
message_queue.put(read_res)
if read_res == 'e':
running = False
def print_current_state(state_str):
if state_str is not None:
try:
if os.name == 'nt':
import ctypes
ctypes.windll.kernel32.SetConsoleTitleW(state_str)
else:
# for Linux terminals:
# while both Gnome Terminal and KDE's Konsole report TERM=xterm-256color,
# Konsole needs different control chars
# to change the terminal title
if 'KONSOLE_VERSION' in os.environ:
# https://stackoverflow.com/questions/19897787/change-konsole-tab-title-from-command-line-and-make-it-persistent
# TODO this works only once per stage where it's updated at the very beginning
sys.stdout.write('\033]30;{}\007'.format(state_str))
else:
# https://stackoverflow.com/questions/25872409/set-gnome-terminal-window-title-in-python/47262154#47262154
sys.stdout.write('\33]0;{}\a'.format(state_str))
sys.stdout.flush()
finally:
pass
def main():
end_program = False
print(intro_text)
print(commands_hint)
logger_backend = LoggerBackend(debugging=debugging, log_raw_data=log_raw_data)
logger_backend.start_logging()
message_queue = queue.Queue()
input_thread = threading.Thread(target=add_input, args=(message_queue,))
input_thread.daemon = True
input_thread.start()
while not end_program:
logger_backend.check_udp_messages()
print_current_state(logger_backend.get_game_state_str())
while not message_queue.empty():
command = message_queue.get()
if command == 'e' or command == 'exit':
print('Exit...\n')
end_program = True
elif command == 'c' or command == 'clear':
print('Cleared {} data points\n'.format(logger_backend.get_num_samples()))
logger_backend.clear_session_collection()
elif command == 'p' or command == 'plot':
if logger_backend.get_num_samples() == 0:
print('No data points to plot\n')
else:
print('Plotting {} data points\n'.format(logger_backend.get_num_samples()))
logger_backend.show_plots(False)
elif command == 'pa' or command == 'plot_all':
if logger_backend.get_num_samples() == 0:
print('No data points to plot\n')
else:
print('Plotting {} data points\n'.format(logger_backend.get_num_samples()))
logger_backend.show_plots(True)
elif command == 's' or command == 'save':
logger_backend.save_run()
elif command.startswith('g'):
new_game_name = command.split(' ')[1]
logger_backend.change_game(new_game_name)
print('Switched game to "{}"'.format(logger_backend.game_name))
elif command == 'l' or command == 'load':
logger_backend.load_run()
print_current_state(logger_backend.get_game_state_str())
elif command == '':
pass # just ignore empty inputs
else:
print('Unknown command: "{}"'.format(command))
print(commands_hint + '\n')
message = logger_backend.check_state_changes()
if len(message) > 0:
print(message)
input_thread.join()
logger_backend.end_logging()
if __name__ == "__main__":
main()