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Players unable to teleport #5928

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Koora7334 opened this issue Sep 4, 2024 · 4 comments
Closed

Players unable to teleport #5928

Koora7334 opened this issue Sep 4, 2024 · 4 comments
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bug: unconfirmed Potential bugs that need replicating to verify.

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@Koora7334
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Koora7334 commented Sep 4, 2024

Type of bug

Error in console, Other unexpected behaviour

/ess dump all output

https://essentialsx.net/dump.html?id=ac8d332de74047a5a8f1e44123ae625a

Error log (if applicable)

https://paste.gg/p/anonymous/b243635c0b064406b1eec7a53c54f73e

Bug description

When a player logs in, or under certain unknown circumstances, the player is unable to teleport. At those times, my console is flooded with this message: Essentials updated the underlying Player object for b97d86b4-8462-4f8e-a67c-39ae8b730fbb.

Steps to reproduce

Appear sometimes when doing baltop, or just leaving then joining

Expected behaviour

Player can teleport

Actual behaviour

Player can't teleport

Additional Information

The cache is updated every seconds/500ms, that makes the player unable to teleport.
Coming from loadUncachedUser -> "else if (!player.equals(user.getBase())" in ModernUserMap.java
The player seems to be updated in a loop, but the loop seems broken?

No response

@Koora7334 Koora7334 added the bug: unconfirmed Potential bugs that need replicating to verify. label Sep 4, 2024
@JRoy
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JRoy commented Oct 20, 2024

Likely your other plugins causing a conflict.

@JRoy JRoy closed this as not planned Won't fix, can't repro, duplicate, stale Oct 20, 2024
@Koora7334
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Koora7334 commented Oct 20, 2024

No, I have this issue since 2015, and still appears times to times. Even with minimal plugins this shit still appears.

@JRoy
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JRoy commented Oct 20, 2024

The code you're referencing in the ticket didn't exist in 2015, your plugins related to sharing playerdata between servers is likely what is causing issues.

@Koora7334
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The code you're referencing in the ticket didn't exist in 2015, your plugins related to sharing playerdata between servers is likely what is causing issues.

PlayerSQL only sync users inventories, nothing more
And this bug is present since 2015, if this code was not here since, it's coming from an other part of EssX

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Labels
bug: unconfirmed Potential bugs that need replicating to verify.
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