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summons of fleeing monsters should keep attacking the player.
example: when warlock runs on low hp the stone golem should not follow him but keep the target default
The text was updated successfully, but these errors were encountered:
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summons of fleeing monsters should keep attacking the player.
example: when warlock runs on low hp the stone golem should not follow him but keep the target default
The text was updated successfully, but these errors were encountered: